pivot() public method

pivot tween
public pivot ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig,
endValue Vector2
isRelative bool
return GoTweenConfig,
示例#1
0
 static public int pivot(IntPtr l)
 {
     try {
         GoTweenConfig       self = (GoTweenConfig)checkSelf(l);
         UnityEngine.Vector2 a1;
         checkType(l, 2, out a1);
         System.Boolean a2;
         checkType(l, 3, out a2);
         var ret = self.pivot(a1, a2);
         pushValue(l, ret);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }