void FadeToNormalMode()
    {
        ChangeToState(State.FadingToNormal);
        ghostAvatar.FadeOut();

        Singletons.timeManager.WarpTimeOut(onComplete: OnTimeWarpedOut);
    }
示例#2
0
    void FadeToNormalMode()
    {
        ChangeToState(State.FadingToNormal);

        if (controlMode == ControlMode.StepTeleport)
        {
            ghostAvatar.FadeOut();
        }

        Singletons.timeManager.WarpTimeOut(onComplete: OnTimeWarpedOut);

        motionController.Deactivate();
    }