示例#1
0
 public void Focus(Piece piece)
 {
     modelRotation.rotate       = false;
     activePiece                = piece;
     gestureManager.activePiece = piece;
     for (int i = 0; i < pieces.Length; i++)
     {
         if (pieces[i] != piece.gameObject)
         {
             pieces[i].SendMessage("ScaleDown");
         }
     }
     activePiece.SendMessage("MoveToFocusPos");
     gestureManager.SendMessage("StartNavigation");
 }