public override void SwapMenu(int menuId) { base.SwapMenu(menuId); gestureQuickImage.sprite = xSprite; gestureHeavyImage.sprite = xSprite; gestureSpecialImage.sprite = xSprite; gestureOffensiveImage.sprite = xSprite; gestureDefensiveImage.sprite = xSprite; for (int i = 0; i < gestureSet.Length; i++) { gestureSet[i] = false; } SetCurrentGesture(SpellHandler.SpellType.ONE_QUICK); gestureManager.ResetCalibration(); if (currentDisplay != null) { Destroy(currentDisplay); } }