void OnTriggerEnter() { gameManager.CompleteLevel(); }
void OnTriggerEnter() { //FindObjectOfType gameManager.CompleteLevel(); }
void OnTriggerEnter() { Debug.Log("Succeed"); gameManager.CompleteLevel(); }
void OnTriggerEnter() { gameManager.CompleteLevel(); Debug.Log("Game Won!"); FindObjectOfType <Game_Manager>().EndGame(); }