void PinsHaveSettled() //球擊中瓶子之後瓶子存留數固定不再變動之後 { int pinFall = bowlStartPinCount - lastStandingCount; bowlStartPinCount = lastStandingCount; gameManager.Bowl(pinFall); Debug.Log("Knocked down " + pinFall + " pin(s)."); lastStandingCount = -1; ballLeftBox = false; pinAmount.color = Color.green; }