private void SetupInitialGameView() { GameViewController.SetPlayerName(_game.Player.Name); GameViewController.SetOpponentName(_game.Opponent.Name); UpdatePlayerStateGUI(); UpdateOpponentStateGUI(); GameViewController.AddHomeworld(_game.Player.Deck.Faction.Homeworld, true); GameViewController.AddHomeworld(_game.Opponent.Deck.Faction.Homeworld, false); foreach (Shipyard shipyard in _game.Player.Shipyards) { GameViewController.AddShipyard(shipyard, true); } foreach (Shipyard shipyard in _game.Opponent.Shipyards) { GameViewController.AddShipyard(shipyard, false); } GameViewController.UpdateGamePhase(_game.GamePhase); }