示例#1
0
    IEnumerator TurnTick()
    {
        currentTime = 0.0f;
        while (!isTurnOver && currentTime <= TurnTime)
        {
            currentTime += 0.5f;
            gameView.Rpc_UpdateTime(currentTime / TurnTime);
            yield return(new WaitForSeconds(0.5f));
        }

        if (maleCommand == -1)
        {
            malePlayer.Rpc_OnTimesUpWithoutCommand();
        }

        if (femaleCommand == -1)
        {
            femalePlayer.Rpc_OnTimesUpWithoutCommand();
        }
    }