public void SetResource(GameResourceManager ResourceObject, string SlotName) { if (ResourceObject != null) { m_imgBoard = ResourceObject.GetResource(string.Format("{0}{1}{2}", "TEXTURE_", SlotName, "Board")).GetComponent <EzGui_Texture>(); m_imgIcon = ResourceObject.GetResource(string.Format("{0}{1}{2}", "TEXTURE_", SlotName, "Icon")).GetComponent <EzGui_Texture>(); m_btnAdd = ResourceObject.GetResource(string.Format("{0}{1}{2}", "BUTTON_", SlotName, "Add")).GetComponent <EzGui_Button>(); m_txtNum = ResourceObject.GetResource(string.Format("{0}{1}{2}", "SPRITE_", SlotName, "Num")).GetComponent <EzGui_SpriteText>(); SetResources(); } }
protected GameObject GetResource(string _ResourceName) { if (m_ResourceScript != null) { return(m_ResourceScript.GetResource(_ResourceName)); } return(null); }