protected override void Update(GameTime gameTime) { _keyboardState = Keyboard.GetState(); if (CheckKey(Keys.F1)) { if (!_gameIsOn) { SetActiveScreen(_startScreen); _gameIsOn = false; MediaPlayer.IsRepeating = true; if (!_gameOverScreen.IshighScore) { MediaPlayer.Play(_menuSong); } } } if (CheckKey(Keys.Escape)) { Exit(); } if (CheckKey(Keys.Back)) { SetActiveScreen(_startScreen); } if (_activeScreen == _startScreen) { if (CheckKey(Keys.Enter)) { if (_startScreen.SelectedIndex == 0) { _gameIsOn = true; _menuClickSelected.Play(); _actionScreen.ResetGame(); _gameOverScreen.IshighScore = false; GameTimerHandler.TotalGameTime = 0; GameTimerHandler.LastGameStartTime = (int)gameTime.TotalGameTime.TotalSeconds; MediaPlayer.IsRepeating = true; MediaPlayer.Play(_gamePlaySong); SetActiveScreen(_actionScreen); } if (_startScreen.SelectedIndex == 1) { _menuClickSelected.Play(); _gameOverScreen.IshighScore = true; _gameOverScreen.GetHighScoreFromLeaderBoard(); SetActiveScreen(_gameOverScreen); } if (_startScreen.SelectedIndex == 2) { Exit(); } } } if (_actionScreen.CheckIfGameIsOver()) { if (_gameIsOn) { _gameIsOn = false; MediaPlayer.IsRepeating = false; MediaPlayer.Play(_dead); _gameOverScreen.GetHighScoreFromLeaderBoard(); SetActiveScreen(_gameOverScreen); _gameOverScreen.SetScoreText(); } } base.Update(gameTime); _oldKeyboardState = _keyboardState; }