void OnTriggerEnter(Collider c) { if(c != null){ manager = c.gameObject.GetComponent<Player>().manager; if(gameObject != null && manager != null){ string name = c.transform.name; if(name.Contains("Player")){ manager.CollectFood(gameObject); } } } }
void OnTriggerEnter(Collider c) { if(c != null){ manager = c.gameObject.GetComponent<Player>().manager; if(gameObject != null && manager != null){ string name = c.transform.name; if(name.Contains("Player")){ manager.CollectFood(gameObject); } } } }