示例#1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.transform.tag == "Enemy")
        {
            Die();
        }

        if (other.transform.tag == "Goal")
        {
            manager = manager.GetComponent <GameManagement>();
            manager.CompleteLevel();
        }
    }
示例#2
0
 void OnTriggerEnter()
 {
     gameManager.CompleteLevel();
 }