示例#1
0
        public void AddNewPile(string gamePin, Pile pile, IEnumerable <MoveCardModel> cardsToMove)
        {
            Status result = GameManager.AddNewPile(gamePin, pile);

            if (result == Status.Success)
            {
                Clients.Group(gamePin).AddPile(pile);
            }
            else
            {
                SendErrorMessage(result);
            }
        }