void OnSceneLoaded(Scene scene, LoadSceneMode mode)
    {
        if (scene.name == "CoreGameScene")
        {
            //Get other objects
            gameStatManager = GameObject.Find("GameStatManager").GetComponent <GameStatManager>();
            gameInitializer = GameObject.Find("GameStatManager").GetComponent <GameInitializer>();
            tutorialManager = GameObject.Find("TutorialCanvas").GetComponent <TutorialManager>();

            if (IsNewGame)
            {
                gameInitializer.Init(profileName);
                tutorialManager.AskTutorial();
            }
            else
            {
                gameInitializer.Init("");
                gameStatManager.LoadGame(result);
            }
        }
    }