void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (scene.name == "CoreGameScene") { //Get other objects gameStatManager = GameObject.Find("GameStatManager").GetComponent <GameStatManager>(); gameInitializer = GameObject.Find("GameStatManager").GetComponent <GameInitializer>(); tutorialManager = GameObject.Find("TutorialCanvas").GetComponent <TutorialManager>(); if (IsNewGame) { gameInitializer.Init(profileName); tutorialManager.AskTutorial(); } else { gameInitializer.Init(""); gameStatManager.LoadGame(result); } } }