//check if snake Eat Food and return true else return false
 public bool snakeEatFood(Vector2Int snakeGridPosition)
 {
     if (snakeGridPosition == foodGridPosition && bluefoodGameObject)
     {
         Object.Destroy(bluefoodGameObject);
         previousEaten = true;
         spawnFood();
         GameHandler.AddScoreBlue();
         blueCounter = blueCounter + 1;
         return(true);
     }
     else if (snakeGridPosition == foodGridPosition && redfoodGameObject)
     {
         Object.Destroy(redfoodGameObject);
         previousEaten = true;
         spawnFood();
         GameHandler.AddScoreRed();
         redCounter = blueCounter + 1;
         return(true);
     }
     else
     {
         return(false);
     }
 }