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C# (CSharp) GameFlowManager.Restart示例
编程语言:
C# (CSharp)
类/类型:
GameFlowManager
方法/功能:
Restart
hotexamples.com的示例:
1
C# (CSharp) GameFlowManager.Restart - 已找到1个示例
。这些是从开源项目中提取的最受好评的
GameFlowManager.Restart
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
CreateNewPlayer(5)
SetupGame(5)
GetGameState(4)
ResumeGame(3)
StartAge(3)
PauseGame(3)
PlayTurn(2)
gameOver(2)
ChangeGold(2)
MoveFromGameToPostGameScreen(2)
StartNewGame(2)
StartGame(2)
CollectTurnRewards(2)
EndTurn(2)
CollectPostGameRewards(2)
CheckAllOpend(2)
incRoomNumber(1)
PlayerTookTurn(1)
QuitGame(1)
loadScene(1)
RankRacers(1)
RegisterAI(1)
Restart(1)
SaveGame(1)
SetLevelComplete(1)
SetKeepMouseLock(1)
getPhase(1)
SetLevelReference(1)
SetMenuReference(1)
SetPauseAllowed(1)
getRoundNumber(1)
getRoomNumber(1)
getPlayerPos(1)
addScore(1)
CanProcessInput(1)
NextTurn(1)
OnJoin(1)
IsYellowAlive(1)
ChangeLives(1)
ClearCurrentGame(1)
ComputePoints(1)
DeRegisterAI(1)
Destroy(1)
EndGame(1)
GetCellTetriminoType(1)
GetEndGame(1)
InitializeMyThings(1)
IsPinkAlive(1)
KillMrPink(1)
OnDestroying(1)
常用方法
CreateNewPlayer (5)
SetupGame (5)
GetGameState (4)
ResumeGame (3)
StartAge (3)
PauseGame (3)
PlayTurn (2)
gameOver (2)
ChangeGold (2)
MoveFromGameToPostGameScreen (2)
常用方法
StartNewGame (2)
StartGame (2)
CollectTurnRewards (2)
EndTurn (2)
CollectPostGameRewards (2)
CheckAllOpend (2)
incRoomNumber (1)
PlayerTookTurn (1)
QuitGame (1)
loadScene (1)
RankRacers (1)
RegisterAI (1)
Restart (1)
SaveGame (1)
SetLevelComplete (1)
SetKeepMouseLock (1)
getPhase (1)
SetLevelReference (1)
SetMenuReference (1)
SetPauseAllowed (1)
常用方法
RankRacers (1)
RegisterAI (1)
Restart (1)
SaveGame (1)
SetLevelComplete (1)
SetKeepMouseLock (1)
getPhase (1)
SetLevelReference (1)
SetMenuReference (1)
SetPauseAllowed (1)
getRoundNumber (1)
getRoomNumber (1)
getPlayerPos (1)
addScore (1)
CanProcessInput (1)
NextTurn (1)
OnJoin (1)
IsYellowAlive (1)
ChangeLives (1)
ClearCurrentGame (1)
ComputePoints (1)
DeRegisterAI (1)
Destroy (1)
EndGame (1)
GetCellTetriminoType (1)
GetEndGame (1)
InitializeMyThings (1)
IsPinkAlive (1)
KillMrPink (1)
OnDestroying (1)
常用方法
getRoundNumber (1)
getRoomNumber (1)
getPlayerPos (1)
addScore (1)
CanProcessInput (1)
NextTurn (1)
OnJoin (1)
IsYellowAlive (1)
ChangeLives (1)
ClearCurrentGame (1)
ComputePoints (1)
DeRegisterAI (1)
Destroy (1)
EndGame (1)
GetCellTetriminoType (1)
GetEndGame (1)
InitializeMyThings (1)
IsPinkAlive (1)
KillMrPink (1)
OnDestroying (1)
KillMrYellow (1)
LaunchMenu (1)
MoveFromGameToDrinkToss (1)
MoveFromGameToHTV (1)
MoveFromGameToMFDancer (1)
MoveFromGameToRRacer (1)
MoveFromPostGameToMainMenu (1)
MoveFromStartMenuToGame (1)
NewGame (1)
NextLevel (1)
OnDeath (1)
lvlEndFade (1)
示例#1
0
显示文件
public void Retry() { GameFlowManager.Restart(); }
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