常用方法
常用方法
常用方法
常用方法
void OnTriggerEnter(Collider other) { //If the controller touch the target //generate a new target if (other.gameObject.CompareTag("Target")) { gameFlowManager.NextTurn(); } }
void OnTriggerEnter(Collider other) { //If the controller touch the target //generate a new target if (other.gameObject.CompareTag("Target")) { gameFlowManager.NextTurn(); } }