示例#1
0
 private void Blood()
 {
     if (this.BloodSplat)
     {
         base.Invoke("BloodActual", 0.1f);
     }
     if (BoltNetwork.isRunning && this.entity && this.entity.isAttached)
     {
         FxEnemeyBlood.Raise(this.entity).Send();
     }
 }
示例#2
0
 public override void OnEvent(FxEnemeyBlood evnt)
 {
     this.BloodActual();
 }