//詳細から
    public void FullWindow_property(FurnitureGrid furnituregrid)
    {
        infomation(furnituregrid);

        //m_FullIcon.gameObject.GetComponent<RectTransform>().localScale = new Vector3(2.0f, 2.0f, 1.0f);
        //m_FullIcon.gameObject.GetComponent<RectTransform>().localPosition += new Vector3(-200.0f, 0, 0);
        m_FullIcon.sprite = furnituregrid.read_sprite();
    }
示例#2
0
 //属性から
 public void FullWindow_property(FurnitureGrid furnituregrid)
 {
     m_TextName.text   = furnituregrid.object_name();
     m_FullIcon.sprite = furnituregrid.read_sprite();
 }