static void HexaDrawer(FoxDraw foxDraw, Point start, Point end, int count) { foxDraw.StrokeColor(Colors.Black); foxDraw.FillColor(Colors.White); foxDraw.BackgroundColor(Colors.Gray); var points = new List <Point>(); points.Add(new Point(start.X + (end.X - start.X) / 4, start.Y)); points.Add(new Point(start.X + (end.X - start.X) * 3 / 4, start.Y)); points.Add(new Point(end.X, start.Y + (end.Y - start.Y) / 2)); points.Add(new Point(start.X + (end.X - start.X) * 3 / 4, end.Y)); points.Add(new Point(start.X + (end.X - start.X) / 4, end.Y)); points.Add(new Point(start.X, start.Y + (end.Y - start.Y) / 2)); foxDraw.DrawPolygon(points); count--; if (count > 0) { HexaDrawer(foxDraw, new Point(start.X + (end.X - start.X) / 6, start.Y), new Point(start.X + (end.X - start.X) / 2, start.Y + (end.Y - start.Y) / 3), count); HexaDrawer(foxDraw, new Point(start.X + (end.X - start.X) / 2, start.Y), new Point(start.X + (end.X - start.X) * 5 / 6, start.Y + (end.Y - start.Y) / 3), count); HexaDrawer(foxDraw, new Point(start.X, start.Y + (end.Y - start.Y) / 3), new Point(start.X + (end.X - start.X) / 3, start.Y + (end.Y - start.Y) * 2 / 3), count); HexaDrawer(foxDraw, new Point(start.X + (end.X - start.X) * 2 / 3, start.Y + (end.Y - start.Y) / 3), new Point(end.X, start.Y + (end.Y - start.Y) * 2 / 3), count); HexaDrawer(foxDraw, new Point(start.X + (end.X - start.X) / 6, start.Y + (end.Y - start.Y) * 2 / 3), new Point(start.X + (end.X - start.X) / 2, end.Y), count); HexaDrawer(foxDraw, new Point(start.X + (end.X - start.X) / 2, start.Y + (end.Y - start.Y) * 2 / 3), new Point(start.X + (end.X - start.X) * 5 / 6, end.Y), count); } }
public double DrawCircles(double x, double y, double diameter) { var foxdraw = new FoxDraw(canvas); Random rnd = new Random(); Byte[] b = new Byte[3]; rnd.NextBytes(b); Color color = Color.FromRgb(b[0], b[1], b[2]); foxdraw.BackgroundColor(Colors.Beige); foxdraw.FillColor(Color.FromArgb(0, 255, 255, 255)); foxdraw.DrawEllipse(x, y, diameter, diameter); foxdraw.DrawEllipse(x + (diameter * 0.25), y, diameter / 2, diameter / 2); foxdraw.DrawEllipse(x + (diameter * 0.05), y + (diameter * 0.4), diameter / 2, diameter / 2); foxdraw.FillColor(color); foxdraw.DrawEllipse(x + (diameter * 0.45), y + (diameter * 0.4), diameter / 2, diameter / 2); if (diameter > 50) { DrawCircles(x + (diameter / 2.7), y, diameter / 4); DrawCircles(x + (diameter * 0.26), y + (diameter * 0.18), diameter / 4); DrawCircles(x + (diameter * 0.49), y + (diameter * 0.18), diameter / 4); DrawCircles(x + (diameter * 0.18), y + (diameter * 0.4), diameter / 4); DrawCircles(x + (diameter * 0.06), y + (diameter * 0.58), diameter / 4); DrawCircles(x + (diameter * 0.29), y + (diameter * 0.58), diameter / 4); DrawCircles(x + (diameter * 0.57), y + (diameter * 0.4), diameter / 4); DrawCircles(x + (diameter * 0.46), y + (diameter * 0.58), diameter / 4); DrawCircles(x + (diameter * 0.69), y + (diameter * 0.58), diameter / 4); } return(0); }
public static void DrawCarpet(FoxDraw drawer, int level, double Height, double Width, double x, double y) { if (level == 0) { drawer.DrawRectangle(x, y, Height, Width); } else { double wid = Width / 3f; double hgt = Height / 3f; double x1 = x + wid; double y1 = y + hgt; double x2 = x + wid * 2f; double y2 = y + hgt * 2f; drawer.BackgroundColor(Colors.IndianRed); drawer.FillColor(Colors.Blue); drawer.StrokeColor(Colors.White); DrawCarpet(drawer, level - 1, wid, hgt, x, y); DrawCarpet(drawer, level - 1, wid, hgt, x1, y); DrawCarpet(drawer, level - 1, wid, hgt, x2, y); DrawCarpet(drawer, level - 1, wid, hgt, x, y1); DrawCarpet(drawer, level - 1, wid, hgt, x2, y1); DrawCarpet(drawer, level - 1, wid, hgt, x, y2); DrawCarpet(drawer, level - 1, wid, hgt, x1, y2); DrawCarpet(drawer, level - 1, wid, hgt, x2, y2); } }
public MainWindow() { InitializeComponent(); foxDraw = new FoxDraw(canvas); foxDraw.BackgroundColor(Colors.Black); }
static void DrawTriangle(FoxDraw foxDraw, double startx, double starty, double endx, double endy, int count) { foxDraw.StrokeColor(Colors.Black); foxDraw.FillColor(Colors.White); foxDraw.BackgroundColor(Colors.Gray); var points = new List <Point>(); points.Add(new Point(startx, starty)); points.Add(new Point(endx, starty)); points.Add(new Point(startx + (endx - startx) / 2, endy)); foxDraw.DrawPolygon(points); var points2 = new List <Point>(); points2.Add(new Point(startx + (endx - startx) / 2, starty)); points2.Add(new Point(startx + (endx - startx) / 4, starty + (endy - starty) / 2)); points2.Add(new Point(startx + (endx - startx) * 3 / 4, starty + (endy - starty) / 2)); foxDraw.DrawPolygon(points2); count--; if (count > 0) { DrawTriangle(foxDraw, startx + (endx - startx) / 2, starty, endx, starty + (endy - starty) / 2, count); DrawTriangle(foxDraw, startx, starty, startx + (endx - startx) / 2, starty + (endy - starty) / 2, count); DrawTriangle(foxDraw, startx + (endx - startx) / 4, starty + (endy - starty) / 2, startx + (endx - startx) * 3 / 4, endy, count); } }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); Diagonal(foxDraw); foxDraw.BackgroundColor(Colors.Gray); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); CenteredSqare(foxDraw); foxDraw.BackgroundColor(Colors.LightGray); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); SnowFlake(foxDraw, canvas, 30, 220, 250, 4, 0); foxDraw.BackgroundColor(Colors.DeepSkyBlue); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.BackgroundColor(Colors.Yellow); DrawLines(foxDraw, 0, 0, 600, 600, 6); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.BackgroundColor(Colors.Black); DrawSquare(foxDraw, canvas, 0, 0, 100, 6); }
public static void FourSquare(FoxDraw foxDraw, int x, int y) { foxDraw.BackgroundColor(Colors.LightGray); for (int i = 0; i < 3; i++) { foxDraw.DrawRectangle(x, y, 50, 50); x += 50; y += 50; } }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.BackgroundColor(Color.FromArgb(255, 0, 0, 255)); foxDraw.FillColor(Color.FromArgb(0, 0, 0, 0)); foxDraw.StrokeColor(Colors.White); //foxDraw.DrawEllipse(0, 0, 600, 600); Circle(foxDraw, 600, 5); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); DrawGreenPolygon(foxDraw, canvas); DrawGreenPolygon2(foxDraw, canvas); DrawGreenPolygon3(foxDraw, canvas); DrawGreenPolygon4(foxDraw, canvas); foxDraw.BackgroundColor(Colors.Black); }
public static void FourSquare(FoxDraw foxDraw, int x) { foxDraw.BackgroundColor(Colors.LightGray); var random = new Random(); for (int i = 0; i < 3; i++) { foxDraw.DrawRectangle((250 - x / 2), (250 - x / 2), x, x); foxDraw.FillColor(Color.FromRgb((byte)random.Next(), (byte)random.Next(), (byte)random.Next())); } }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); double BasicWidth = canvas.Width; // Az alapparametert a Canvas meretehez igazitom. A Canvas amugy negyzet alaku, 600 * 600-asra parameterezve. foxDraw.BackgroundColor(Colors.Yellow); // A Canvas sarga hatter szinenek beallitasa. foxDraw.StrokeColor(Colors.Black); // A vonalak szinenek beallitasa. Drawing(foxDraw, 0, 0, BasicWidth, 6); // A fuggveny meghivasa. Mivel nullra allitottam be az x es y alapparameteret. Ezert a fuggveny a BasicWidth-bol szarmaztatott eltolasabol hatarozza meg a vonalak parameteret. A level 6-os erteken kerult meghatarozasra. Hat felett mar nagyon letompul a gep. Bar az is lehet, hogy 1 keppont ala csokken a BasicWidth es azert nem tud vele mit kezdeni. }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); //DrawColumn(foxDraw, ReadData("file")); foxDraw.BackgroundColor(Colors.Black); foxDraw.FillColor(Colors.Black); //foxDraw.DrawRectangle(20, 100, 300, 200); DrawColumn(foxDraw, listOfNumbers); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.BackgroundColor(Colors.Aqua); foxDraw.StrokeColor(Colors.Red); foxDraw.DrawLine(0, 150, 300, 150); foxDraw.StrokeColor(Colors.Green); foxDraw.DrawLine(150, 0, 150, 300); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); double line = canvas.Width; int depth = 5; foxDraw.BackgroundColor(Colors.LightYellow); foxDraw.StrokeColor(Colors.DarkMagenta); Drawer(foxDraw, 0, 0, line, depth); }
public static void Horizontal(FoxDraw foxDraw, int x, int y) { foxDraw.BackgroundColor(Colors.LightGray); foxDraw.StrokeColor(Colors.Black); for (int i = 0; i < 3; i++) { foxDraw.DrawLine(x, y, x + 50, y); x *= 2; y *= 2; } }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); double size = canvas.Width; foxDraw.BackgroundColor(Colors.Yellow); foxDraw.StrokeColor(Colors.Black); Drawing(foxDraw, 0, 0, size, 4); }
public static void DrawPolygon(FoxDraw foxDraw, int x, int y) { int half = 150; //int rei = 0; //int full = 300; var startPoint = new Point(x, y); var endPoint = new Point(half, half); foxDraw.DrawLine(startPoint, endPoint); foxDraw.StrokeColor(Colors.Magenta); foxDraw.BackgroundColor(Colors.Black); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.BackgroundColor(Colors.Gold); double size = 600; int level = 4; Random random = new Random(); DrawSquare(foxDraw, canvas, 0, 0, 200, level, RandomColor(random), random); }
public static void GoToCenter(FoxDraw foxDraw, int x, int y) { foxDraw.BackgroundColor(Colors.Gray); foxDraw.StrokeColor(Colors.Green); for (int i = 0; i < 3; i++) { foxDraw.DrawLine(x, y, 300, 300); x *= 3; y *= 3; foxDraw.StrokeColor(Colors.Aquamarine); } }
public static void FourSquare(FoxDraw foxDraw, int x, int y) { foxDraw.BackgroundColor(Colors.LightGray); foxDraw.FillColor(Colors.Purple); var random = new Random(); for (int i = 0; i < 19; i++) { foxDraw.DrawRectangle(x, y, 10, 10); x = (x + 10); y = (y + 10); } }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.BackgroundColor(Colors.White); foxDraw.StrokeColor(Colors.Black); double x = canvas.Width / 2;; double y = canvas.Height / 2;; double side = canvas.Width / 2; DrawGridSquares(foxDraw, x, y, side, 5); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); double xCoord1 = 0; double yCoord1 = 0; double xCoord2 = 0; double yCoord2 = 0; double width = canvas.Width; foxDraw.BackgroundColor(Colors.LightYellow); KochLineDrawer(foxDraw, xCoord1, yCoord2, xCoord2, yCoord2, width, 3); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.FillColor(Colors.White); foxDraw.BackgroundColor(Colors.Gray); foxDraw.StrokeColor(Colors.Black); double x = 0; double y = 0; double baseSide = canvas.Width; DrawHexagonsRecursively(foxDraw, x, y, baseSide); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.FillColor(Colors.White); foxDraw.BackgroundColor(Colors.Gray); foxDraw.StrokeColor(Colors.Black); double x = 0; double y = 0; double baseSide = canvas.Width; DrawSierpinskiTriangle(foxDraw, x, y, baseSide, false); }
public static void FourSquare(FoxDraw foxDraw, int x, int y, int height, int width) { foxDraw.BackgroundColor(Colors.LightGray); var random = new Random(); for (int i = 0; i < 4; i++) { foxDraw.DrawRectangle(x, y, height, width); x = (x + 5) * 2; y = (y + 5) * 2; height *= 2; width *= 2; foxDraw.FillColor(Color.FromRgb((byte)random.Next(), (byte)random.Next(), (byte)random.Next())); } }
static void DrawLinesEx11(FoxDraw foxDraw, double startingX, double startingY, double size, int levels) { if (levels > 0) { foxDraw.BackgroundColor(Colors.Yellow); foxDraw.StrokeColor(Colors.Black); foxDraw.DrawLine(startingX + (size / 3), startingY, startingX + (size / 3), startingY + size); foxDraw.DrawLine(startingX + (size * 2 / 3), startingY, startingX + (size * 2 / 3), startingY + size); foxDraw.DrawLine(startingX, startingY + (size / 3), startingX + size, startingY + (size / 3)); foxDraw.DrawLine(startingX, startingY + (size * 2 / 3), startingX + size, startingY + (size * 2 / 3)); DrawLinesEx11(foxDraw, startingX + (size / 3), startingY, size / 3, levels - 1); DrawLinesEx11(foxDraw, startingX, startingY + (size / 3), size / 3, levels - 1); DrawLinesEx11(foxDraw, startingX + (size / 3), startingY + (size * 2 / 3), (size / 3), levels - 1); DrawLinesEx11(foxDraw, startingX + (size * 2 / 3), startingY + (size / 3), (size / 3), levels - 1); } }