public void WindowKeyDown(object sender, KeyEventArgs e) { gameArea.DrawFloor(foxDraw); gameArea.DrawWall(foxDraw); if (e.Key == Key.Left) { Console.WriteLine("To the left!"); myHero.HeroToLeft(); foxDraw.AddImage("./Assets/hero-left.png", myHero.GetPositionX(), myHero.GetPositionY()); } if (e.Key == Key.Right) { Console.WriteLine("To the right"); myHero.HeroToRight(); foxDraw.AddImage("./Assets/hero-right.png", myHero.GetPositionX(), myHero.GetPositionY()); } if (e.Key == Key.Up) { Console.WriteLine("Up!"); myHero.HeroUp(); foxDraw.AddImage("./Assets/hero-up.png", myHero.GetPositionX(), myHero.GetPositionY()); } if (e.Key == Key.Down) { Console.WriteLine("Down!"); myHero.HeroDown(); foxDraw.AddImage("./Assets/hero-down.png", myHero.GetPositionX(), myHero.GetPositionY()); } }
public void DrawArea(FoxDraw foxDraw) { for (int i = 0; i < ColumbNumber; i++) { for (int j = 0; j < RowNumber; j++) { foxDraw.AddImage("./asset/wall.png", i * SideOfTile, j * SideOfTile); } } for (int k = 0; k < ColumbNumber; k++) { for (int l = 1; l < 3; l++) { foxDraw.AddImage("./asset/floor.png", k * SideOfTile, l * 3 * SideOfTile); } } for (int m = 0; m < 3; m++) { for (int n = 0; n < RowNumber; n++) { foxDraw.AddImage("./asset/floor.png", m * 3 * SideOfTile, n * SideOfTile); } } }
public void Character(Character character) { Image characterImage = new Image(); characterImage.Source = new BitmapImage(new Uri(character.GetImage(), UriKind.RelativeOrAbsolute)); characterImage.Width = canvas.Width / 10; characterImage.Height = canvas.Width / 10; foxDraw.AddImage(characterImage, character.GetPosition().X, character.GetPosition().Y); }
private void DisplayDungeon() { for (int i = 0; i < Game.Map.Count; i++) { FoxDraw.AddImage(Game.Map[i].IsWalkable ? "./floor.png" : "./wall.png", Game.Map.TILE_SIZE * Game.Map.XPosition(i), Game.Map.TILE_SIZE * Game.Map.YPosition(i)); } labelAreaInfo.Content = Game.Map.ToString(); }
public void MoveHeroLeft(FoxDraw foxDraw) { if (Map.floorSurfaceList.Contains(position - 1) && position % 10 != 0) { foxDraw.AddImage(moveLeftImage, Map.CoordinateCollection[position -= 1]); } else { foxDraw.AddImage(moveLeftImage, Map.CoordinateCollection[position]); } }
public void MoveHeroDown(FoxDraw foxDraw) { if (Map.floorSurfaceList.Contains(position + 10) && position < 90) { foxDraw.AddImage(moveDownImage, Map.CoordinateCollection[position += 10]); } else { foxDraw.AddImage(moveDownImage, Map.CoordinateCollection[position]); } }
public void MoveHeroRight(FoxDraw foxDraw) { if (Map.floorSurfaceList.Contains(position + 1) && position % 10 != 9) { foxDraw.AddImage(moveRightImage, Map.CoordinateCollection[position += 1]); } else { foxDraw.AddImage(moveRightImage, Map.CoordinateCollection[position]); } }
public void MoveHeroUp(FoxDraw foxDraw) { if (Map.floorSurfaceList.Contains(position - 10) && position > 9) { foxDraw.AddImage(moveUpImage, Map.CoordinateCollection[position -= 10]); } else { foxDraw.AddImage(moveUpImage, Map.CoordinateCollection[position]); } }
public static void MoveDown(FoxDraw foxDraw) { if (YCoordinate <= 450 && (XCoordinate == 0 || XCoordinate == 150 || XCoordinate == 300)) { foxDraw.AddImage("./asset/hero-down.png", XCoordinate, YCoordinate + 50); YCoordinate += SideOfTile; } else { foxDraw.AddImage("./asset/hero-right.png", XCoordinate, YCoordinate); } }
public static void MoveLeft(FoxDraw foxDraw) { if (XCoordinate >= 50 && (YCoordinate == 150 || YCoordinate == 300)) { foxDraw.AddImage("./asset/hero-left.png", XCoordinate - SideOfTile, YCoordinate); XCoordinate -= SideOfTile; } else { foxDraw.AddImage("./asset/hero-right.png", XCoordinate, YCoordinate); } }
public static void HeroDown() { HeroPosition(x, y); if (FloorPlan.array[x, y + 1] != 1) { foxDraw.AddImage("./Assets/hero-down.png", x * 50, (y += 1) * 50); } else { foxDraw.AddImage("./Assets/hero-down.png", x * 50, y * 50); } }
public static void MoveUp(FoxDraw foxDraw) { if (YCoordinate >= 50 && (XCoordinate == 0 || XCoordinate == 150 || XCoordinate == 300)) { foxDraw.AddImage("./asset/hero-up.png", XCoordinate, YCoordinate - 50); YCoordinate -= SideOfTile; } else { foxDraw.AddImage("./asset/hero-right.png", XCoordinate, YCoordinate); } }
public static void DrawSingleWall(FoxDraw foxDraw, int i, int j) { int x = i * foxDraw.TILEWIDTH; int y = j * foxDraw.TILEHEIGHT; foxDraw.AddImage("./Assets/wall.png", x, y); }
static public List <bool> GenerateRoute(FoxDraw foxDraw, int xmax) { for (int i = 0; i < field.Count; i++) { field[i] = true; } List <int> list = new List <int>() { 3, 5, 13, 15, 17, 18, 21, 22, 23, 25, 27, 28, 35, 40, 41, 42, 43, 45, 46, 47, 48, 51, 53, 58, 61, 63, 65, 66, 68, 75, 76, 78, 81, 82, 83, 88, 93, 95, 96, 98, 101, 103, 105 }; for (int i = 0; i < list.Count; i++) { field[list[i]] = false; } for (int i = 0; i < field.Count; i++) { if (field[i]) { foxDraw.AddImage("./assets/floor.gif", i % xmax * 50, i / xmax * 50); } } return(field); }
public MainWindow() { InitializeComponent(); #if DEBUG this.AttachDevTools(); #endif canvas = this.Get<Canvas>("canvas"); foxDraw = new FoxDraw(canvas); DispatcherTimer gameClock = new DispatcherTimer(); gameClock.Interval = new System.TimeSpan(0, 0, 0, 0, 500); gameClock.Tick += delegate { }; gameClock.Start(); foxDraw.SetBackgroundColor(Colors.Black); myFox.Source = new Bitmap("image.png"); foxDraw.AddImage(myFox, 0, 0); foxDraw.SetStrokeColor(Colors.White); foxDraw.DrawLine(100, 100, 400, 400); }
public void DrawWall(FoxDraw foxDraw) { foreach (Point point in wallCoordinates) { foxDraw.AddImage(wallTile, point.X, point.Y); } }
public void MapDraw(FoxDraw foxDraw) { string[] mapSurface = File.ReadAllLines(@"../../Assets/map.txt"); floorSurfaceList = mapSurface[0].Split(',').Select(Int32.Parse).ToList(); for (int i = 0; i < CoordinateCollection.Count; i++) { if (floorSurfaceList.Contains(i)) { foxDraw.AddImage(@"../../Assets/floor.png", CoordinateCollection[i]); } else { foxDraw.AddImage(@"../../Assets/wall.png", CoordinateCollection[i]); } } }
public void DrawSkeletons(FoxDraw foxDraw) { for (int i = 0; i < MainWindow.rnd.Next(2, 5); i++) { int randomNumber = MainWindow.rnd.Next(0, 100); foxDraw.AddImage(@"./Assets/skeleton.png", Map.CoordinateCollection[randomNumber]); } }
public static void SetSkeleton(FoxDraw foxDraw) { int XRandomNumb = rnd.Next(XCoordinateList.Count); int YRandomNumb = rnd.Next(YCoordinateList.Count); int XCoordinate = XCoordinateList[XRandomNumb]; int YCoordinate = YCoordinateList[YRandomNumb]; foxDraw.AddImage("./asset/skeleton.png", XCoordinate, YCoordinate); }
public void DrawFloor(FoxDraw foxDraw) { for (int i = 0; i < 10; i++) { for (int j = 0; j < 11; j++) { foxDraw.AddImage(floorTile, i * 50, j * 50); } } }
static public void DrawWalls(FoxDraw foxDraw, int x, int y) { for (int i = 0; i < x; i++) { for (int j = 0; j < y; j++) { foxDraw.AddImage("./assets/wall.gif", i * 50, j * 50); } } }
public static void MoveRight() { foxDraw.AddImage(gameArea.floorPath, gameArea.xCoordinate, gameArea.yCoordinate); gameArea.xCoordinate += gameArea.tileSize; if (!gameArea.IsMap() || gameArea.isWall()) { gameArea.xCoordinate -= gameArea.tileSize; } foxDraw.AddImage(pathHeroRight, gameArea.xCoordinate, gameArea.yCoordinate); }
public Monster(FoxDraw foxDraw, Map map) : base(foxDraw, map) { PositionOnArray = new Point(7, 7); Image.Source = new Bitmap(@"C:\Users\bajer\Documents\wanderer-cs\img\skeleton.png"); foxDraw.AddImage(Image, PositionOnArray.X * 72, PositionOnArray.Y * 72); /*MaxHP = CurrentHP = 2 * Level * dice.Roll(); * DefendPoint = Level / 2 * dice.Roll(); * StrikePoint = Level * dice.Roll();*/ }
public Hero(FoxDraw foxDraw, Map map) : base(foxDraw, map) { PositionOnArray = new Point(0, 0); Image.Source = new Bitmap(@"C:\Users\bajer\Documents\wanderer-cs\img\hero-down.png"); foxDraw.AddImage(Image, PositionOnArray.X * 72, PositionOnArray.Y * 72); MaxHP = CurrentHP = 20 + 3 * randomD6; DefendPoint = 2 * randomD6; StrikePoint = 5 + randomD6; CurrentHP = MaxHP; }
public Boss(FoxDraw foxDraw, Map map /*, Dice dice*/) : base(foxDraw, map) { PositionOnArray = new Point(0, 9); Image.Source = new Bitmap(@"C:\Users\bajer\Documents\wanderer-cs\img\boss.png"); foxDraw.AddImage(Image, PositionOnArray.X * 72, PositionOnArray.Y * 72); /*MaxHP = 2 * Level * dice.Roll() + dice.Roll(); * DefendPoint = Level / 2 * dice.Roll() + dice.Roll() / 2; * StrikePoint = Level * dice.Roll() + Level;*/ }
private void AddBrick(FoxDraw foxDraw, string brick, double x, double y) { string wallBrickPath = @"C:\Users\bajer\Documents\wanderer-cs\img\wall.png"; string floorBrickPath = @"C:\Users\bajer\Documents\wanderer-cs\img\floor.png"; bool isFloor = (brick == "1") ? true : false; if (isFloor) { var image = new Avalonia.Controls.Image(); image.Source = new Avalonia.Media.Imaging.Bitmap(floorBrickPath); foxDraw.AddImage(image, x, y); } else { var image = new Avalonia.Controls.Image(); image.Source = new Avalonia.Media.Imaging.Bitmap(wallBrickPath); foxDraw.AddImage(image, x, y); } }
public MainWindow() { Random rand = new Random(); InitializeComponent(); foxDraw = new FoxDraw(canvas); //boardTiles = new Tiles(); boardTileList = Character.TilePositions(); myHero = new Hero(0, 0); mySkeleton1 = new Skeleton(rand); mySkeleton2 = new Skeleton(rand); mySkeleton3 = new Skeleton(rand); DrawTable(); foxDraw.AddImage("./Assets/hero-down.png", myHero.positionX, myHero.positionY); foxDraw.AddImage("./Assets/skeleton.png", mySkeleton1.positionX, mySkeleton1.positionY); foxDraw.AddImage("./Assets/skeleton.png", mySkeleton2.positionX, mySkeleton2.positionY); foxDraw.AddImage("./Assets/skeleton.png", mySkeleton3.positionX, mySkeleton3.positionY); }
public void DrawMap(FoxDraw foxDraw) { int x = 0; int y = 0; for (int i = 0; i < GetMap().Count; i++) { for (int j = 0; j < GetMap()[i].Length; j++) { if (GetMap()[i][j] == "true") { foxDraw.AddImage(wallPath, x, y); } else { foxDraw.AddImage(floorPath, x, y); } x += tileSize; } y += tileSize; x = 0; } }
public static void RandomPositionOfMonster(FoxDraw foxDraw, string path, int maxMonster) { int numberOfMonster = 0; do { int randomX = random.Next(0, 10); int randomY = random.Next(0, 10); if (MonsterMatrix()[randomY][randomX] == "false") { foxDraw.AddImage(path, randomX * gameArea.tileSize, randomY * gameArea.tileSize); numberOfMonster++; MonsterMatrix()[randomY][randomX] = "true"; } }while (numberOfMonster < maxMonster); }
static public List <bool> GenerateRandomRoute(FoxDraw foxDraw, int start, int xmax) { int x = start % xmax; int y = start / xmax; foxDraw.AddImage("./assets/floor.gif", x * 50, y * 50); count--; if (count == 0) { field[start] = true; return(field); } else { while (!field[start]) { Random random = new Random(); int index = random.Next(0, 4); if (index == 0) { if (x > 0 && !(field[start - 1])) { field[start] = true; int step = random.Next(0, 2); if (step == 1) { return(GenerateRandomRoute(foxDraw, start - 1, xmax)); } } } if (index == 1) { if (y > 0 && !(field[start - xmax])) { field[start] = true; int step = random.Next(0, 2); if (step == 1) { return(GenerateRandomRoute(foxDraw, start - xmax, xmax)); } } } if (index == 2) { if (x < xmax - 1 && !(field[start + 1])) { field[start] = true; int step = random.Next(0, 2); if (step == 1) { return(GenerateRandomRoute(foxDraw, start + 1, xmax)); } } } if (index == 3) { if (y < (field.Count / xmax) - 1 && !(field[start + xmax])) { field[start] = true; int step = random.Next(0, 2); if (step == 1) { return(GenerateRandomRoute(foxDraw, start + xmax, xmax)); } } } } return(field); } }