示例#1
0
    public void IntersectionTurn(bool isLeft, Vector3 pos) {
        play.OnIntersectionExit(isLeft);
        latestChunkPosEnd = new Vector3(pos.x, 0, pos.z) + dirToVector() * 18;
        camScript.OnPlayerTurn();
        foreach (PoliceScript police in allPoliceList) {
            police.OnPlayerTurn();
        }
        StartCoroutine(RestrictTurn());


    }