示例#1
0
    void FixedUpdate()
    {
        if (isDead)
        {
            return;
        }
        float horizontal = Input.GetAxis("Horizontal");
        float vertical   = Input.GetAxis("Vertical");

        if (playerModel != null)
        {
        }
        Quaternion lol = Quaternion.Euler(0, followPlayer.transform.eulerAngles.y, 0);

        rb.velocity = lol * new Vector3(horizontal * speed, rb.velocity.y, vertical * speed);
        if (followPlayer != null)
        {
            followPlayer.Follow(transform.position, horizontal, vertical);
        }
    }