示例#1
0
    private void RemoveOldBackups(FileSystemPath newBackup, IEnumerable <GameBackups_ExistingBackup> existingBackups)
    {
        try
        {
            foreach (GameBackups_ExistingBackup existingBackup in existingBackups)
            {
                // Ignore the newly created backup
                if (existingBackup.Path.CorrectPathCasing().Equals(newBackup.CorrectPathCasing()))
                {
                    continue;
                }

                if (existingBackup.IsCompressed)
                {
                    // Delete the file
                    File.DeleteFile(existingBackup.Path);

                    Logger.Info("Compressed leftover backup was deleted");
                }
                else
                {
                    // Delete the directory
                    File.DeleteDirectory(existingBackup.Path);

                    Logger.Info("Non-compressed leftover backup was deleted");
                }
            }
        }
        catch (Exception ex)
        {
            Logger.Error(ex, "Deleting leftover backups");
        }
    }
示例#2
0
    /// <summary>
    /// Creates a new link item for a local path
    /// </summary>
    /// <param name="localLinkPath">The local link path</param>
    /// <param name="displayText">The text to display for the link</param>
    /// <param name="minUserLevel">The minimum required user level for this link item</param>
    public Page_Settings_LinkItemViewModel(FileSystemPath localLinkPath, string displayText, UserLevel minUserLevel = UserLevel.Normal)
    {
        MinUserLevel  = minUserLevel;
        LocalLinkPath = localLinkPath.Exists ? localLinkPath.CorrectPathCasing() : localLinkPath;
        IsLocal       = true;
        DisplayText   = displayText;
        IconKind      = localLinkPath.FileExists ? PackIconMaterialKind.FileOutline : PackIconMaterialKind.FolderOutline;

        OpenLinkCommand = new AsyncRelayCommand(OpenLinkAsync);
    }