示例#1
0
    public void OnRoundSkill()
    {
        foreach (KeyValuePair <int, SkillLargeData> kv in playerRoundSkill)
        {
            mainOrgIdx   = kv.Key;
            mainOrgData  = fightController.GetChessData("P", mainOrgIdx);
            mainOrgRadio = fightController.GetRadio("P", mainOrgIdx);
            mainTarget   = new string[2] {
                "P", ""
            };
            OnSkillSelfRule(kv.Value);
        }

        foreach (KeyValuePair <int, SkillLargeData> kv in enemyRoundSkill)
        {
            mainOrgIdx   = kv.Key;
            mainOrgData  = fightController.GetChessData("E", mainOrgIdx);
            mainOrgRadio = fightController.GetRadio("E", mainOrgIdx);
            mainTarget   = new string[2] {
                "E", ""
            };
            OnSkillSelfRule(kv.Value);
        }
    }