示例#1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Damage")
     {
         animator.SetTrigger("damage");
         --life;
         if (life == 0)
         {
             FeedbackManager.PlayFeedback(killFeedback);
             gameObject.SetActive(false);
         }
         else
         {
             FeedbackManager.PlayFeedback(punchFeedback);
         }
     }
 }