// Update is called once per frame void Update() { RuntimeManager.StudioSystem.setParameterByName("decrease", envSound); if (actionNum >= 14) { dayUI.SetActive(false); feedbackUI.SetActive(false); if (!end) { EndUI.SetActive(true); } //Deciding Type of Ending Ending(); if (finalCheck == true) { //get tile numbers from tileInfo tileInfo.GetTileTypes(); //add/subtract appeal based on results appealPoints += tileInfo.pathTiles * 5; appealPoints += tileInfo.flowerTiles * 15; appealPoints -= tileInfo.dirtTiles * 10; //grass appeal mess if (tileInfo.grassGrassLevel == 0 && tileInfo.grassBugLevel == 0 && tileInfo.grassWaterLevel == 5 && tileInfo.grassBugLevel == 0) { appealPoints += tileInfo.grassTiles * 15; } //add/subtract env based on results envPoints += tileInfo.wildGrassTiles * 10; envPoints += tileInfo.mossTiles * 5; envPoints -= tileInfo.grassTiles * 5; //subtract based on water levels if (tileInfo.grassWaterLevel <= 0) { appealPoints -= tileInfo.grassWaterLevel * 5; } if (tileInfo.flowerWaterLevel <= 0) { appealPoints -= tileInfo.flowerWaterLevel * 5; } if (tileInfo.mossWaterLevel <= 0) { appealPoints -= tileInfo.mossWaterLevel * 5; } if (tileInfo.wildgrassWaterLevel <= 0) { appealPoints -= tileInfo.wildgrassWaterLevel * 5; } //subtract based on weed levels if (tileInfo.grassWeedLevel >= 3) { envPoints += 5; if (tileInfo.grassWeedLevel > 5) { appealPoints -= 5; } } if (tileInfo.flowerWeedLevel >= 3) { envPoints += 5; if (tileInfo.flowerWeedLevel > 5) { appealPoints -= 10; } } if (tileInfo.wildgrassWeedLevel >= 3) { envPoints += 5; } //subtract based on bug level if (tileInfo.grassBugLevel >= 3) { envPoints += 5; if (tileInfo.grassBugLevel > 5) { appealPoints -= 5; } } if (tileInfo.flowerBugLevel >= 3) { envPoints += 5; if (tileInfo.flowerBugLevel > 5) { appealPoints -= 5; } } if (tileInfo.mossBugLevel >= 3) { envPoints += 5; if (tileInfo.mossBugLevel > 5) { appealPoints -= 5; } } if (tileInfo.wildgrassBugLevel >= 3) { envPoints += 5; if (tileInfo.wildgrassBugLevel > 5) { appealPoints -= 5; } } } } if (Input.GetMouseButtonDown(0)) { if (firstClick && instructions.gameObject.active) { firstClick = false; instructions.gameObject.SetActive(false); actionSelected = false; } Vector2 mousePos = cam.ScreenToWorldPoint(Input.mousePosition); Vector3Int gridPos = tileMap.WorldToCell(mousePos); //code to select action here if (GetTileType(gridPos) == "Null") { actionSelected = false; currentAction = "null"; } //currentAction = "temp"; //code to perform action here if (actionSelected) { currentTile = GetTileType(gridPos); Debug.Log("tile for action picked"); if (CompatibleAction(currentTile, currentAction)) { Debug.Log(currentAction + "ed " + currentTile); tileInfo.tileText.gameObject.SetActive(false); if (currentAction == "water") { if (lastAction == "water") { envPoints += 10; waterPoints -= 10; envSound -= 10; } else if (lastAction == "herb/pest") { envPoints -= 20; pollutionPoints -= 20; envSound += 25; } envPoints += 5; waterPoints -= 5; envSound -= 5; //RuntimeManager.PlayOneShot(waterEvent, cam.transform.position); } else if (currentAction == "herb/pest") { envPoints -= 70; pollutionPoints -= 50; appealPoints += 25; envSound += 70; if (lastAction == "water") { envPoints -= 20; pollutionPoints -= 20; envSound += 40; } } else if (currentAction == "weed") { envPoints += 10; appealPoints += 10; envSound -= 10; } else if (currentAction == "fertilize") { envPoints -= 10; pollutionPoints -= 15; appealPoints += 15; RuntimeManager.StudioSystem.setParameterByName("amount", 2f); RuntimeManager.PlayOneShot(fertilizeEvent, cam.transform.position); envSound += 25; } else if (currentAction == "mow") { appealPoints += 10; pollutionPoints -= 15; envSound += 15; } lastAction = currentAction; actionNum++; feedback.Feedback(currentAction, actionNum, currentTile); //actions have effects on tile info tileInfo.ActionEffects(currentTile, currentAction); //updating tileText gui tileInfo.GetTileInfo(gridPos); //can change the day to update tiles in TileInfoScript if (actionNum % 2 == 1) { tileInfo.dayChange = true; RuntimeManager.PlayOneShot(clockEvent, cam.transform.position); } } } if (envSound < 0) { envSound = 0; } if (envSound > 400) { envSound = 400; } } //Quit the game when ESC is pressed if (Input.GetKeyDown("escape")) { if (end) { EndUI.SetActive(false); } pause.SetActive(true); pauseSound.start(); } }