static int _g_get_originalSize(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                FairyGUI.NTexture gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector2(L, gen_to_be_invoked.originalSize);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int _g_get_disposed(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                FairyGUI.NTexture gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.disposed);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
示例#3
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <UnityEngine.Texture>(L, 2))
                {
                    UnityEngine.Texture _texture = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture));

                    FairyGUI.NTexture gen_ret = new FairyGUI.NTexture(_texture);
                    translator.Push(L, gen_ret);

                    return(1);
                }
                if (LuaAPI.lua_gettop(L) == 5 && translator.Assignable <UnityEngine.Texture>(L, 2) && translator.Assignable <UnityEngine.Texture>(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
                {
                    UnityEngine.Texture _texture      = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture));
                    UnityEngine.Texture _alphaTexture = (UnityEngine.Texture)translator.GetObject(L, 3, typeof(UnityEngine.Texture));
                    float _xScale = (float)LuaAPI.lua_tonumber(L, 4);
                    float _yScale = (float)LuaAPI.lua_tonumber(L, 5);

                    FairyGUI.NTexture gen_ret = new FairyGUI.NTexture(_texture, _alphaTexture, _xScale, _yScale);
                    translator.Push(L, gen_ret);

                    return(1);
                }
                if (LuaAPI.lua_gettop(L) == 3 && translator.Assignable <UnityEngine.Texture>(L, 2) && translator.Assignable <UnityEngine.Rect>(L, 3))
                {
                    UnityEngine.Texture _texture = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture));
                    UnityEngine.Rect    _region; translator.Get(L, 3, out _region);

                    FairyGUI.NTexture gen_ret = new FairyGUI.NTexture(_texture, _region);
                    translator.Push(L, gen_ret);

                    return(1);
                }
                if (LuaAPI.lua_gettop(L) == 4 && translator.Assignable <FairyGUI.NTexture>(L, 2) && translator.Assignable <UnityEngine.Rect>(L, 3) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4))
                {
                    FairyGUI.NTexture _root = (FairyGUI.NTexture)translator.GetObject(L, 2, typeof(FairyGUI.NTexture));
                    UnityEngine.Rect  _region; translator.Get(L, 3, out _region);
                    bool _rotated = LuaAPI.lua_toboolean(L, 4);

                    FairyGUI.NTexture gen_ret = new FairyGUI.NTexture(_root, _region, _rotated);
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.NTexture constructor!"));
        }
示例#4
0
        static int _s_set_originalSize(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                FairyGUI.NTexture   gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector2 gen_value; translator.Get(L, 2, out gen_value);
                gen_to_be_invoked.originalSize = gen_value;
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
示例#5
0
        static int _s_set_destroyMethod(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                FairyGUI.NTexture      gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);
                FairyGUI.DestroyMethod gen_value; translator.Get(L, 2, out gen_value);
                gen_to_be_invoked.destroyMethod = gen_value;
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static StackObject *get_nativeTexture_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            FairyGUI.NTexture instance_of_this_method = (FairyGUI.NTexture) typeof(FairyGUI.NTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0);
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.nativeTexture;

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
示例#7
0
        static StackObject *Dispose_17(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            FairyGUI.NTexture instance_of_this_method = (FairyGUI.NTexture) typeof(FairyGUI.NTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.Dispose();

            return(__ret);
        }
示例#8
0
        static StackObject *Ctor_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Sprite @sprite = (UnityEngine.Sprite) typeof(UnityEngine.Sprite).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);


            var result_of_this_method = new FairyGUI.NTexture(@sprite);

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
示例#9
0
        static StackObject *get_disposed_9(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            FairyGUI.NTexture instance_of_this_method = (FairyGUI.NTexture) typeof(FairyGUI.NTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.disposed;

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method ? 1 : 0;
            return(__ret + 1);
        }
示例#10
0
        static StackObject *Unload_15(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Boolean @destroyMaterials = ptr_of_this_method->Value == 1;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            FairyGUI.NTexture instance_of_this_method = (FairyGUI.NTexture) typeof(FairyGUI.NTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.Unload(@destroyMaterials);

            return(__ret);
        }
示例#11
0
        static StackObject *GetDrawRect_6(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Rect @drawRect = (UnityEngine.Rect) typeof(UnityEngine.Rect).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            FairyGUI.NTexture instance_of_this_method = (FairyGUI.NTexture) typeof(FairyGUI.NTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.GetDrawRect(@drawRect);

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
示例#12
0
        static StackObject *GetUV_7(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Vector2[] @uv = (UnityEngine.Vector2[]) typeof(UnityEngine.Vector2[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            FairyGUI.NTexture instance_of_this_method = (FairyGUI.NTexture) typeof(FairyGUI.NTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.GetUV(@uv);

            return(__ret);
        }
示例#13
0
        static StackObject *get_alphaTexture_11(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            FairyGUI.NTexture instance_of_this_method = (FairyGUI.NTexture) typeof(FairyGUI.NTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.alphaTexture;

            object obj_result_of_this_method = result_of_this_method;

            if (obj_result_of_this_method is CrossBindingAdaptorType)
            {
                return(ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance));
            }
            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
示例#14
0
        static int _m_Dispose(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                FairyGUI.NTexture gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.Dispose(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
示例#15
0
        static StackObject *Reload_16(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Texture @alphaTexture = (UnityEngine.Texture) typeof(UnityEngine.Texture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Texture @nativeTexture = (UnityEngine.Texture) typeof(UnityEngine.Texture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            FairyGUI.NTexture instance_of_this_method = (FairyGUI.NTexture) typeof(FairyGUI.NTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.Reload(@nativeTexture, @alphaTexture);

            return(__ret);
        }
示例#16
0
        static StackObject *Ctor_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Boolean @rotated = ptr_of_this_method->Value == 1;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Rect @region = (UnityEngine.Rect) typeof(UnityEngine.Rect).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            FairyGUI.NTexture @root = (FairyGUI.NTexture) typeof(FairyGUI.NTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);


            var result_of_this_method = new FairyGUI.NTexture(@root, @region, @rotated);

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
示例#17
0
        static int _m_MonitorTexture(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                FairyGUI.Stage gen_to_be_invoked = (FairyGUI.Stage)translator.FastGetCSObj(L, 1);



                {
                    FairyGUI.NTexture _texture = (FairyGUI.NTexture)translator.GetObject(L, 2, typeof(FairyGUI.NTexture));

                    gen_to_be_invoked.MonitorTexture(_texture);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
示例#18
0
        static int _m_DestroyMaterialManager(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                FairyGUI.NTexture gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);



                {
                    FairyGUI.MaterialManager _manager = (FairyGUI.MaterialManager)translator.GetObject(L, 2, typeof(FairyGUI.MaterialManager));

                    gen_to_be_invoked.DestroyMaterialManager(_manager);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
示例#19
0
        static int _m_GetUV(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                FairyGUI.NTexture gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.Vector2[] _uv = (UnityEngine.Vector2[])translator.GetObject(L, 2, typeof(UnityEngine.Vector2[]));

                    gen_to_be_invoked.GetUV(_uv);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
示例#20
0
        static int _m_SetShaderAndTexture(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                FairyGUI.NGraphics gen_to_be_invoked = (FairyGUI.NGraphics)translator.FastGetCSObj(L, 1);



                {
                    string            _shader  = LuaAPI.lua_tostring(L, 2);
                    FairyGUI.NTexture _texture = (FairyGUI.NTexture)translator.GetObject(L, 3, typeof(FairyGUI.NTexture));

                    gen_to_be_invoked.SetShaderAndTexture(_shader, _texture);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
示例#21
0
        static int _m_Unload(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                FairyGUI.NTexture gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 1)
                {
                    gen_to_be_invoked.Unload(  );



                    return(0);
                }
                if (gen_param_count == 2 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
                {
                    bool _destroyMaterials = LuaAPI.lua_toboolean(L, 2);

                    gen_to_be_invoked.Unload(
                        _destroyMaterials);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.NTexture.Unload!"));
        }
示例#22
0
        static int _m_Reload(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                FairyGUI.NTexture gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.Texture _nativeTexture = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture));
                    UnityEngine.Texture _alphaTexture  = (UnityEngine.Texture)translator.GetObject(L, 3, typeof(UnityEngine.Texture));

                    gen_to_be_invoked.Reload(_nativeTexture, _alphaTexture);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
示例#23
0
        static int _m_GetDrawRect(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                FairyGUI.NTexture gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.Rect _drawRect; translator.Get(L, 2, out _drawRect);

                    UnityEngine.Rect gen_ret = gen_to_be_invoked.GetDrawRect(_drawRect);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
示例#24
0
        static int _m_GetMaterialManager(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                FairyGUI.NTexture gen_to_be_invoked = (FairyGUI.NTexture)translator.FastGetCSObj(L, 1);



                {
                    string _shaderName = LuaAPI.lua_tostring(L, 2);

                    FairyGUI.MaterialManager gen_ret = gen_to_be_invoked.GetMaterialManager(_shaderName);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_FreeImageTexture(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                FairyGUI.Utils.HtmlPageContext gen_to_be_invoked = (FairyGUI.Utils.HtmlPageContext)translator.FastGetCSObj(L, 1);



                {
                    FairyGUI.Utils.HtmlImage _image   = (FairyGUI.Utils.HtmlImage)translator.GetObject(L, 2, typeof(FairyGUI.Utils.HtmlImage));
                    FairyGUI.NTexture        _texture = (FairyGUI.NTexture)translator.GetObject(L, 3, typeof(FairyGUI.NTexture));

                    gen_to_be_invoked.FreeImageTexture(_image, _texture);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }