private void ChangeDirection() { direction = (FACE_DIRECTION)((int)direction * -1.0f); Vector3 localScale = theTransform.localScale; localScale.x *= -1.0f; theTransform.localScale = localScale; }
private void ChangeDirection() { direction = (FACE_DIRECTION)((int)direction * -1.0f); Vector3 localScale = theTransform.localScale; //declaramos el vector con la variable localscale localScale.x *= -1.0f; //Esa variable la multiplicamos * -1 para que nos inviaerta a un lado theTransform.localScale = localScale; }