private void ChangeDirection()
    {
        direction = (FACE_DIRECTION)((int)direction * -1.0f);
        Vector3 localScale = theTransform.localScale;

        localScale.x           *= -1.0f;
        theTransform.localScale = localScale;
    }
Beispiel #2
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    private void ChangeDirection()
    {
        direction = (FACE_DIRECTION)((int)direction * -1.0f);
        Vector3 localScale = theTransform.localScale; //declaramos el vector con la variable localscale

        localScale.x           *= -1.0f;              //Esa variable la multiplicamos * -1 para que nos inviaerta a un lado
        theTransform.localScale = localScale;
    }