示例#1
0
 public override void OnRelease()
 {
     this.bGameType = 0;
     if (this.stGameDetail != null)
     {
         this.stGameDetail.Release();
         this.stGameDetail = null;
     }
 }
示例#2
0
 public CSDT_START_SINGLE_GAME_PARAM()
 {
     this.stGameDetail = (CSDT_SINGLE_GAME_DETAIL)ProtocolObjectPool.Get(CSDT_SINGLE_GAME_DETAIL.CLASS_ID);
 }
示例#3
0
 public override void OnUse()
 {
     this.stGameDetail = (CSDT_SINGLE_GAME_DETAIL)ProtocolObjectPool.Get(CSDT_SINGLE_GAME_DETAIL.CLASS_ID);
 }