public override void OnRelease() { this.bGameType = 0; if (this.stGameDetail != null) { this.stGameDetail.Release(); this.stGameDetail = null; } }
public CSDT_START_SINGLE_GAME_PARAM() { this.stGameDetail = (CSDT_SINGLE_GAME_DETAIL)ProtocolObjectPool.Get(CSDT_SINGLE_GAME_DETAIL.CLASS_ID); }
public override void OnUse() { this.stGameDetail = (CSDT_SINGLE_GAME_DETAIL)ProtocolObjectPool.Get(CSDT_SINGLE_GAME_DETAIL.CLASS_ID); }