示例#1
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 public override void InitFromModel(EquipmentStaticData p_staticData, Int32 p_prefixId, Int32 p_suffixId)
 {
     base.InitFromModel(p_staticData, p_prefixId, p_suffixId);
     m_staticData = (JewelryStaticData)p_staticData;
     InitProperties();
     InitPrefix(p_prefixId);
     InitSuffix(p_suffixId);
 }
示例#2
0
        public override void InitFromModel(Int32 p_staticId, Int32 p_prefixId, Int32 p_suffixId)
        {
            EquipmentStaticData staticData = StaticDataHandler.GetStaticData <JewelryStaticData>(EDataType.JEWELRY_MODEL, p_staticId);

            InitFromModel(staticData, p_prefixId, p_suffixId);
        }
示例#3
0
        public override void InitFromModel(Int32 p_staticId, Int32 p_prefixId, Int32 p_suffixId)
        {
            EquipmentStaticData staticData = StaticDataHandler.GetStaticData <MagicFocusStaticData>(EDataType.MAGIC_FOCUS_MODEL, p_staticId);

            InitFromModel(staticData, p_prefixId, p_suffixId);
        }
示例#4
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        public override void InitFromModel(Int32 p_staticId, Int32 p_prefixId, Int32 p_suffixId)
        {
            EquipmentStaticData staticData = StaticDataHandler.GetStaticData <ShieldStaticData>(EDataType.SHIELD_MODEL, p_staticId);

            InitFromModel(staticData, p_prefixId, p_suffixId);
        }
示例#5
0
        public override void InitFromModel(Int32 p_staticId, Int32 p_prefixId, Int32 p_suffixId)
        {
            EquipmentStaticData staticData = StaticDataHandler.GetStaticData <RangedWeaponStaticData>(EDataType.RANGED_WEAPON_MODEL, p_staticId);

            InitFromModel(staticData, p_prefixId, p_suffixId);
        }