示例#1
0
    void HandleCycling()
    {
        // if (device.LeftBumper.WasPressed)

        /*
         * if (playerActions.leftCycle.WasPressed)
         * {
         */
        if (Input.GetMouseButtonDown(1))
        {
            leftConfig.CycleEquipment();
        }

        /*
         * }
         * if (playerActions.rightCycle)
         * {
         * rightConfig.CycleEquipment();
         * }
         */
    }