private void ActivateLaserSequence()
 {
     isShootingLaser = true;
     StartCoroutine(ActivateLaser());
     myPathing.PlaySecondPathLoop_Method();
     collectedFrozenMeteors = collectedFrozenMeteors - 5;
     for (int i = 0; i < icePeanutScript.Count; i++)
     {
         icePeanutScript[i].Activate_Peanut_Second_PathLoop();
     }
 }