private void ActivateLaserSequence() { isShootingLaser = true; StartCoroutine(ActivateLaser()); myPathing.PlaySecondPathLoop_Method(); collectedFrozenMeteors = collectedFrozenMeteors - 5; for (int i = 0; i < icePeanutScript.Count; i++) { icePeanutScript[i].Activate_Peanut_Second_PathLoop(); } }