private void SetupEnemySkills()
    {
        EnemyInfo thisEnemyInfo = GetComponent <EnemyScript>().GetThisEnemyInfo();

        for (int i = 0; i < thisEnemyInfo.GetNumberOfEnemySpecialSkill(); i++)
        {
            thisCharacterSkills.Add(thisEnemyInfo.GetEnemySpecialSkill(i));
        }
    }