示例#1
0
    private void GoDie()
    {
        IsDie = true;
        mAnimator.SetTrigger("IsDie");
        StartCoroutine(Creator.DisableEnemy(gameObject, DisappearTime));

        Equipment equip = CreateEquipment();

        if (equip == null)
        {
            return;
        }
        ShowEquipment(equip);
    }