示例#1
0
        protected override void LoadContent()
        {
            // _arrow1.LoadContent(Content, "arrow1");
            rainManager.Load(Content, GraphicsDevice);
            font = Content.Load <SpriteFont>("healthsFont");

            treasureManager.Load(Content, GraphicsDevice);
            menuManager.LoadContent(Content, this);
            #region Map initialize
            if (firsLoad)
            {
                mapManager.LoadContent(Content);
            }
            #endregion

            playerManager.LoadContent(Content, GraphicsDevice.Viewport, GraphicsDevice);
            enemiesManager.LoadContent(Content);
        }