示例#1
0
 /// <summary>
 /// Creates the Inventory-component for a game object.
 /// </summary>
 public Inventory()
 {
     Drive = new Drive(10f);
     if (Server.IsRunning())
     {
         Drive.AddItem(ItemDB.Singleton.Get(0));
         Drive.AddItem(ItemDB.Singleton.Get(1));
         Drive.AddItem(ItemDB.Singleton.Get(2));
         Drive.AddItem(ItemDB.Singleton.Get(3));
     }
 }