public static void DamageIndicator(bool jungle = false, string draw = "") { Draw.AddSeparator(); Draw.AddGroupLabel("Enemy Damage Indicator Settings"); Draw.AddLabel("Drawing: " + (draw == "" ? "Combo damage" : draw)); Draw.AddCheckBox("draw.enemyDmg", "Draw damage on enemy healthbar"); Draw.AddColorItem("draw.color.enemyDmg", 3); if (jungle) { Draw.AddSeparator(); Draw.AddGroupLabel("Jungle Damage Indicator Settings"); Draw.AddCheckBox("draw.jungleDmg", "Draw damage on jungle healthbar"); Draw.AddColorItem("draw.color.jungleDmg", 15); } }
public static void DrawKeys( bool useQ = true, bool defaultQ = true, bool useW = true, bool defaultW = true, bool useE = true, bool defaultE = true, bool useR = true, bool defaultR = true) { if (useQ) { Draw.AddSeparator(); Draw.AddGroupLabel("Q Settings"); Draw.AddCheckBox("draw.q", "Draw Q", defaultQ); Draw.AddColorItem("color.q"); Draw.AddWidthItem("width.q"); } if (useW) { Draw.AddSeparator(); Draw.AddGroupLabel("W Settings"); Draw.AddCheckBox("draw.w", "Draw W", defaultW); Draw.AddColorItem("color.w"); Draw.AddWidthItem("width.w"); } if (useE) { Draw.AddSeparator(); Draw.AddGroupLabel("E Settings"); Draw.AddCheckBox("draw.e", "Draw E", defaultE); Draw.AddColorItem("color.e"); Draw.AddWidthItem("width.e"); } if (useR) { Draw.AddSeparator(); Draw.AddGroupLabel("R Settings"); Draw.AddCheckBox("draw.r", "Draw R", defaultR); Draw.AddColorItem("color.r"); Draw.AddWidthItem("width.r"); } Draw.Add("draw.advanced", new CheckBox("Show Advanced Menu", false)).OnValueChange += Value.AdvancedModeChanged; JsonSettings.Profile.Options.Add(new JsonSetting("draw.advanced", Setting.Checkbox, Draw["draw.advanced"].Cast <CheckBox>().CurrentValue.ToString())); }
public static void Initialize() { Main = MainMenu.AddMenu("ZLP Ryze", "ZLP_Ryze"); Main.AddLabel("Made by Zaloopa"); Main.AddSeparator(); Main.AddGroupLabel("Humanizer"); Main.Add("human", new CheckBox("Use Spell Humanizer")); MinDelay = Main.Add("min", new Slider("Min. Delay (ms)", 1, 0, 1000)); MaxDelay = Main.Add("max", new Slider("Max. Delay (ms)", 249, 0, 1000)); Main.AddGroupLabel("Q Hit Chance"); Main.Add("hit", new ComboBox("Hit Chance", 1, "Low", "Medium", "High")); Combo = Main.AddSubMenu("Combo & Harass"); { Combo.AddGroupLabel("Combo"); Combo.Add("Qc", new CheckBox("Use Q")); Combo.Add("Wc", new CheckBox("Use W")); Combo.Add("Ec", new CheckBox("Use E")); ComboHealth = Combo.Add("MinHP", new Slider("Defensive combo if HP below {0}% (0 = disable)", 30)); Combo.AddGroupLabel("Harass"); Combo.Add("Qh", new CheckBox("Use Q")); Combo.Add("Eh", new CheckBox("Use E")); HarassMana = Combo.Add("HarassMP", new Slider("Don't use spells if MP below {0}%", 40)); Combo.Add("auto", new CheckBox("Auto Harass (Q)", false)); } Clear = Main.AddSubMenu("Lane & Jungle Clear"); { Clear.AddGroupLabel("Lane Clear"); Clear.Add("Qlc", new CheckBox("Use Q")); Clear.Add("Wlc", new CheckBox("Use W")); Clear.Add("Elc", new CheckBox("Use E")); LaneMana = Clear.Add("lcmp", new Slider("Don't use spells if MP below {0}%", 40)); Clear.AddGroupLabel("Jungle Clear"); Clear.Add("Qjc", new CheckBox("Use Q")); Clear.Add("Wjc", new CheckBox("Use W")); Clear.Add("Ejc", new CheckBox("Use E")); JungleMana = Clear.Add("jcmp", new Slider("Don't use spells if MP below {0}%", 40)); Clear.AddGroupLabel("Last Hit"); Clear.Add("Qlh", new CheckBox("Use Q")); Clear.Add("Wlh", new CheckBox("Use W")); Clear.Add("Elh", new CheckBox("Use E")); LastMana = Clear.Add("lhmp", new Slider("Don't use spells if MP below {0}%", 25)); } Misc = Main.AddSubMenu("Misc Settings"); { Misc.AddGroupLabel("Kill Steal"); Misc.Add("Q", new CheckBox("Use Q")); Misc.Add("W", new CheckBox("Use W")); Misc.Add("E", new CheckBox("Use E")); Misc.Add("ignite", new CheckBox("Use Ignite")); Misc.AddGroupLabel("Escape"); Misc.Add("esc", new KeyBind("Escape with R + Zhonya's", false, KeyBind.BindTypes.HoldActive, "A".ToCharArray()[0])); Auto = Misc.Add("auto", new Slider("Auto R + Zhonya's if HP below {0}% (0 = disable)", 20)); Misc.AddGroupLabel("Other Options"); Misc.Add("gap", new CheckBox("Auto W on gapcloser", false)); Misc.Add("stack", new CheckBox("Auto stack Tear")); } Draw = Main.AddSubMenu("Drawings"); { Draw.Add("draw", new CheckBox("Enable Drawings")); Draw.AddSeparator(); Draw.Add("Q", new CheckBox("Draw Q")); Draw.Add("WE", new CheckBox("Draw W/E")); Draw.Add("R", new CheckBox("Draw R")); Draw.Add("ignite", new CheckBox("Draw Ignite", false)); Draw.AddSeparator(); Draw.Add("damage", new CheckBox("Damage Indicator")); } }
public static void Init() { try { /* * How does it work? * * Just Call The method in Champion script when you need to use, remember some menus need variables for generating * Test */ // // Main Menu // Menu = EloBuddy.SDK.Menu.MainMenu.AddMenu("OKTR AIO ", "marks.aio", Player.Instance.ChampionName); Menu.AddGroupLabel("One Key To Report AIO - " + Player.Instance.ChampionName); Menu.AddLabel("Hope you guys enjoy the ONE KEY TO RAXE AIO!"); Menu.AddLabel("Doh! is One Key To Report >_< \n Or OneKeyToRape (your enemies) ಠ_ಠ"); Menu.AddSeparator(); Menu.AddGroupLabel("Main Settings:"); Menu.Add("playsound", new CheckBox("Play Welcome Sound")); Menu.AddSeparator(); Menu.AddGroupLabel("Performance Settings:"); Menu.Add("useonupdate", new CheckBox("Improve PERFORMANCE*", false)); Menu.AddSeparator(); Menu.AddLabel("*=Please take care, if your improve your PERFORMANCE the AIO will have less FPS"); //Todo Improve Menu Design // // Combo Menu // Combo = Menu.AddSubMenu("Combo Menu", "combo"); Combo.AddGroupLabel("Combo Settings"); //If wanna to add more function use MainMenu.Combo.Add... Call in Champion Script // // Lane Clear // Lane = Menu.AddSubMenu("LaneClear Menu", "lane"); // // Jungle Clear // Jungle = Menu.AddSubMenu("JungleClear Menu", "jungle"); // // Harrass // Harass = Menu.AddSubMenu("Harass Menu", "harass"); Harass.AddGroupLabel("Harass Settings"); // // Flee Menu // //Use Initiator FleeKeys(bool,bool,bool,bool) // // KS // Ks = Menu.AddSubMenu("Kill Steal", "killsteal"); Ks.AddGroupLabel("Kill Steal Settings"); // // Misc Menu //MiscMenuInit(); // //Call it on Champion Script... need to configurate manually // // Draw Menu // Draw = Menu.AddSubMenu("Drawing Menu", "draw"); Draw.AddGroupLabel("Drawing Settings"); Draw.AddSeparator(); Draw.AddCheckBox("draw.disable", "Disable Drawings", false); Draw.AddCheckBox("draw.ready", "Display only ready skills"); } catch (Exception e) { Console.WriteLine(e); Chat.Print( "<font color='#23ADDB'>Marksman AIO:</font><font color='#E81A0C'> an error ocurred. (Code 2)</font>"); } //TODO: Main menu stuff n things }
private static void Loading_OnLoadingComplete(EventArgs args) { Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo"); Principal.AddLabel("HTTF Yasuo v" + Assembly.GetExecutingAssembly().GetName().Version); //combo+harasse Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.AddSeparator(3); Combo.AddLabel("• Spells Combo"); Combo.Add("UseQCombo", new CheckBox("Use Q")); Combo.Add("UseWCombo", new CheckBox("Use W")); Combo.Add("UseECombo", new CheckBox("Use E")); Combo.Add("UseRCombo", new CheckBox("Use R")); Combo.Add("stack.combo", new CheckBox("Stack Q?")); Combo.Add("combo.leftclickRape", new CheckBox("ComboTarget use?")); Combo.Add("PredictQ2", new ComboBox("Predict Q2", 1, "Minimal", "Medium", "High")); Combo.AddLabel("• R Setting "); Combo.Add("combo.RTarget", new CheckBox("Use R always on Selected Target")); Combo.Add("combo.RKillable", new CheckBox("Use R KS")); Combo.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5)); Combo.AddLabel("• Harasse "); Combo.Add("Auto.Q3", new CheckBox("Auto Q3 ?")); Combo.Add("harass.Q", new CheckBox("Use Q")); Combo.Add("harass.E", new CheckBox("Use E")); Combo.Add("harass.stack", new CheckBox("Stack Q in harras?")); //clean Clean = Principal.AddSubMenu("Clean", "Clean Setting"); Clean.AddSeparator(3); Clean.AddLabel("•Last Hit•"); Clean.Add("LastE", new CheckBox("Use E")); Clean.Add("LastQ", new CheckBox("Use Q")); Clean.Add("LaseEUT", new CheckBox("Use E Under Tower")); Clean.AddLabel("•Wave Clean•"); Clean.Add("WCQ", new CheckBox("Use Q")); Clean.Add("WCE", new CheckBox("Use E")); Clean.AddLabel("•Jung Clean•"); Clean.Add("JungQ", new CheckBox("Use Q")); Clean.Add("JungE", new CheckBox("Use E")); //flee Flee = Principal.AddSubMenu("Flee", "Flee Setting"); Flee.AddSeparator(3); Flee.AddLabel("•Flee•"); Flee.Add("FleeE", new CheckBox("Use E")); Flee.Add("Flee.stack", new CheckBox("Stack Q In Flee?")); //Draw Draw = Principal.AddSubMenu("Draw", "Draw Setting"); Draw.AddSeparator(3); Draw.Add("DrawE", new CheckBox("Draw E range")); Draw.Add("DrawQ", new CheckBox("Draw Q range")); Draw.Add("DrawR", new CheckBox("Draw R range")); Draw.Add("DrawDmg", new CheckBox("Draw Damage?")); //Misc Misc = Principal.AddSubMenu("Misc", "Misc Setting"); Misc.AddSeparator(3); Misc.Add("EGapclos", new CheckBox("E ANTIGAPCLOSE")); Misc.Add("Einter", new CheckBox("E INTERRUPT")); Misc.AddLabel("• SkinHack •"); Misc.Add("checkSkin", new CheckBox("Use Skin Changer")); Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 10)); //Evade Evadee = Principal.AddSubMenu("Evadee", "Evadee Setting"); Evadee.AddSeparator(3); Evadee.AddLabel("•SOON•"); Utils.ForDash.Init(); }
public static void getMenu() { Zilean = MainMenu.AddMenu("SwagZilean", "SwagZilean"); Zilean.AddGroupLabel("Swaaaaaaaaaaaaaaaaaaaaaaag Zilean"); Zilean.AddSeparator(); Zilean.AddLabel("İsteyen yorik100"); Zilean.AddLabel("Yapan Kk2"); Zilean.AddLabel("Çeviren-TRAdana"); /* * Combo Menu */ Combo = Zilean.AddSubMenu("Kombo", "Combo"); Combo.AddGroupLabel("Kombo Ayarları"); Combo.AddSeparator(); Combo.Add("comboQ", new CheckBox("Komboda Q Kullan")); Combo.Add("comboW", new CheckBox("Komboda W Kullan")); Combo.Add("comboE", new CheckBox("Komboda E Kullan")); Combo.AddSeparator(); ComboSlider = Combo.Add("whatcombo", new Slider("Kombo Modunu Seç: ", 0, 0, 2)); ComboSlider.OnValueChange += delegate { ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue]; }; ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue]; Combo.AddSeparator(); PredictionSlider = Combo.Add("dPrediction", new Slider("Büyü Tahmini: ", 2, 0, 2)); PredictionSlider.OnValueChange += delegate { PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue]; }; PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue]; /* * Harass Menu */ Harass = Zilean.AddSubMenu("Dürtme", "Harass"); Harass.AddGroupLabel("Dürtme Ayarları"); Harass.AddSeparator(); Harass.Add("harassQ", new CheckBox("Dürtmede Q Kullan")); Harass.Add("harrasW", new CheckBox("Dürtmede W Kullan")); Harass.Add("harrasE", new CheckBox("Dürtmede E Kullan")); Harass.AddSeparator(); Harass.Add("hManaSlider", new Slider("Dürtme için gereken mana % ", 20)); /* * LaneClear Menu */ LaneClear = Zilean.AddSubMenu("LaneTemizleme", "LaneClear"); LaneClear.AddGroupLabel("LaneTemizleme Ayarları"); LaneClear.AddSeparator(); LaneClear.Add("laneQ", new CheckBox("LaneTemizlemede Q Kullan")); LaneClear.Add("laneW", new CheckBox("LaneTemizlemede W Kullan")); LaneClear.AddSeparator(); LaneClear.Add("lManaSlider", new Slider("LaneTemizleme için gereken mana % ", 20)); /* * Ult Menu */ UltMenu = Zilean.AddSubMenu("Ulti", "UltMenu"); UltMenu.AddGroupLabel("Ulti Ayarları"); UltMenu.AddSeparator(); foreach (var h in EntityManager.Heroes.Allies) { UltMenu.AddSeparator(); UltMenu.Add("r" + h.ChampionName, new CheckBox("Ult Aktif " + h.ChampionName)); UltMenu.AddSeparator(); UltMenu.Add("rpct" + h.ChampionName, new Slider("Can % " + h.ChampionName, 10)); } /* * Misc Menu */ Misc = Zilean.AddSubMenu("Ek", "Misc"); Misc.AddGroupLabel("Ek Ayarlar"); Misc.AddSeparator(); Misc.Add("Support", new CheckBox("Destek Modu")); Misc.Add("gapCloser", new CheckBox("GapCloser E Kullan")); Misc.Add("Interrupt", new CheckBox("Interrupt Çift Q Atma Kullan")); Misc.AddSeparator(); SkinSelect = Misc.Add("skinX", new Slider("Skin Değiştirici [Numarası]:", 5, 0, 5)); /* * Drawings Menu */ Draw = Zilean.AddSubMenu("Göstergeler", "Drawings"); Draw.AddGroupLabel("Gösterge Ayarları"); Draw.AddSeparator(); Draw.Add("drawQ", new CheckBox("Göster Q Menzili")); Draw.Add("drawE", new CheckBox("Göster E Menzili")); Draw.Add("drawR", new CheckBox("Göster R Menzili")); Draw.Add("cMode", new CheckBox("Göster Mevcut Kombo Modu")); }
public static void Load() { try { Principal = i.MainMenu.AddMenu("Championship Riven", "RivenAkr"); Principal.Add("Skin", new CheckBox("Enable Skin Hack?", false)); Principal.Add("SkinID", new Slider("Skin ID: {0}", 4, 0, 5)); Q = Principal.AddSubMenu("Q Configs"); Q.Add("Any", new CheckBox("Use on Laneclear/Jungleclear?")); Q.AddSeparator(2); Q.Add("Flee", new CheckBox("Use Q on Flee?")); W = Principal.AddSubMenu("W Configs"); W.Add("Lane", new CheckBox("Use on Laneclear?")); W.Add("Jungle", new CheckBox("Use on Jungleclear?")); W.AddSeparator(2); W.Add("LaneMin", new Slider("Min {0} minions to use W on Laneclear", 3, 1, 6)); E = Principal.AddSubMenu("E Configs"); E.Add("Flee", new CheckBox("Use E on Flee?")); E.Add("Jungle", new CheckBox("Use on Jungleclear?")); E.Add("Shield", new CheckBox("Use on Spells?")); E.AddSeparator(2); foreach (var x in EntityManager.Heroes.Enemies) { E.AddLabel(".: " + x.ChampionName + " :."); foreach (var y in x.Spellbook.Spells) { if (y.SData.TargettingType == SpellDataTargetType.Unit && IsSpell(y.Slot)) { E.Add(x.ChampionName + "/" + y.Slot, new CheckBox(x.ChampionName + " " + y.Slot.ToString())); } } E.AddSeparator(2); } R = Principal.AddSubMenu("R1 Configs"); R.Add("UseR1", new CheckBox("Use R1?")); R.Add("Force", new KeyBind("Force R1?", false, KeyBind.BindTypes.PressToggle, 'M')); R2 = Principal.AddSubMenu("R2 Configs"); R2.Add("Mode", new ComboBox("R2 Mode:", 0, "Kill Only", "Max Damage")); R2.Add("Save", new CheckBox("Save R2 (When in AA Range)", true)); Misc = Principal.AddSubMenu("Misc"); Misc.Add("Burst", new KeyBind("Burst", false, KeyBind.BindTypes.HoldActive, 'T')); Misc.AddSeparator(2); Misc.Add("QGap", new CheckBox("Use 3Q on Gapcloser?")); Misc.Add("QInt", new CheckBox("Use 3Q to Interrupt?")); Misc.Add("WGap", new CheckBox("Use W on Gapcloser?")); Misc.Add("WInt", new CheckBox("Use W to Interrupt?")); Humanizer = Principal.AddSubMenu("Humanizer"); Humanizer.Add("Emotes", new CheckBox("Use Emotes?")); Humanizer.Add("Q2", new Slider("Delay Q2: {0}", 0, 0, 40)); Humanizer.Add("Q3", new Slider("Delay Q3: {0}", 0, 0, 50)); Item = Principal.AddSubMenu("Items"); Item.Add("Hydra", new CheckBox("Use Hydra?")); Item.Add("Tiamat", new CheckBox("Use Tiamat?")); Item.Add("Youmuu", new CheckBox("Use Youmuu?")); Item.AddSeparator(2); Item.Add("Ignite", new CheckBox("Auto use Ignite?")); Draw = Principal.AddSubMenu("Draws"); Draw.Add("Burst", new CheckBox("Draw Burst Range?")); Draw.AddLabel(".: Spells :."); Draw.Add("Disable", new CheckBox("Disable All?", false)); Draw.AddSeparator(1); Draw.Add("Q", new CheckBox("Draw Q?")); Draw.Add("W", new CheckBox("Draw W?")); Draw.Add("E", new CheckBox("Draw E?")); Draw.Add("R", new CheckBox("Draw R2?")); Draw.AddSeparator(2); Draw.Add("Status", new CheckBox("Draw Status About Settings?")); } catch (Exception e) { Extensions.Debug(e.Message); } }
private static void Loading_OnLoadingComplete(EventArgs args) { Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo"); Principal.AddLabel("HTTF Yasuo v" + Assembly.GetExecutingAssembly().GetName().Version); //combo+harasse Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.AddSeparator(3); Combo.AddLabel("• Kombo Ayarlari"); Combo.Add("UseQCombo", new CheckBox("Kullan Q")); Combo.Add("UseWCombo", new CheckBox("Kullan W")); Combo.Add("UseECombo", new CheckBox("Kullan E")); Combo.Add("UseRCombo", new CheckBox("Kullan R")); Combo.Add("stack.combo", new CheckBox("Biriktir Q?")); Combo.Add("combo.leftclickRape", new CheckBox("Sol tik ile hedef sec?")); Combo.Add("PredictQ2", new ComboBox("Tahmini Q2", 1, "Dusuk", "Orta", "Yuksek")); Combo.AddLabel("• R Ayarlari "); Combo.Add("combo.RTarget", new CheckBox("Kullan R secili hedef icin her zaman")); Combo.Add("combo.RKillable", new CheckBox("Kullan R Oldururken")); Combo.Add("combo.MinTargetsR", new Slider("Kullan R En az hedef sayisi", 2, 1, 5)); Combo.AddLabel("• Durtme •"); Combo.Add("Auto.Q3", new CheckBox("Otomatik Q3 ?")); Combo.Add("harass.Q", new CheckBox("Kullan Q")); Combo.Add("harass.E", new CheckBox("Kullan E")); Combo.Add("harass.stack", new CheckBox("Biriktir Q durterken?")); //clean Clean = Principal.AddSubMenu("Clean", "Temizleme Ayarlari"); Clean.AddSeparator(3); Clean.AddLabel("•Son Vurus•"); Clean.Add("LastE", new CheckBox("Kullan E")); Clean.Add("LastQ", new CheckBox("Kullan Q")); Clean.Add("LaseEUT", new CheckBox("Kullan E Kule Altinda")); Clean.AddLabel("•Dalga Temizleme•"); Clean.Add("WC.Q", new CheckBox("Kullan Q")); Clean.Add("WC.E", new CheckBox("Kullan E")); Clean.AddLabel("•Orman Temizleme•"); Clean.Add("JungQ", new CheckBox("Kullan Q")); Clean.Add("JungE", new CheckBox("Kullan E")); //flee Flee = Principal.AddSubMenu("Flee", "Kacis Ayarlari"); Flee.AddSeparator(3); Flee.AddLabel("•Flee•"); Flee.Add("FleeE", new CheckBox("Kullan E")); Flee.Add("Flee.stack", new CheckBox("Biriktir Q kacarken?")); //Draw Draw = Principal.AddSubMenu("Draw", "Cizim Ayarlari"); Draw.AddSeparator(3); Draw.Add("DrawE", new CheckBox("Goster E Mesafesi")); Draw.Add("DrawQ", new CheckBox("Goster Q Mesafesi")); Draw.Add("DrawR", new CheckBox("Goster R Mesafesi")); //Misc Misc = Principal.AddSubMenu("Misc", "Karisik"); Misc.AddSeparator(3); Misc.Add("EGapclos", new CheckBox("Atilma yapana E")); Misc.Add("Einter", new CheckBox("Buyulerden kacmak icin E")); Misc.AddLabel("• Kostum Hilesi •"); Misc.Add("checkSkin", new CheckBox("Kostum Sec")); Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 10)); //Evade Evadee = Principal.AddSubMenu("Evadee", "Evadee Ayarlari"); Evadee.AddSeparator(3); Evadee.AddLabel("•Yakinda Eklenicek•"); Utils.ForDash.Init(); }
public static void Initialize() { Main = MainMenu.AddMenu("ZLP Malzahar", "ZLP_Malzahar"); Main.AddLabel("Made by Zaloopa"); Main.AddSeparator(); Main.AddGroupLabel("Humanizer"); Main.Add("human", new CheckBox("Use Spell Humanizer")); MinDelay = Main.Add("min", new Slider("Min. Delay (ms)", 1, 0, 1000)); MaxDelay = Main.Add("max", new Slider("Max. Delay (ms)", 249, 0, 1000)); Main.AddGroupLabel("Q Hit Chance"); Main.Add("hit", new ComboBox("Hit Chance", 1, "Low", "Medium", "High")); Combo = Main.AddSubMenu("Combo & Harass"); { Combo.AddGroupLabel("Combo"); Combo.Add("Qc", new CheckBox("Use Q")); Combo.Add("Wc", new CheckBox("Use W")); Combo.Add("Ec", new CheckBox("Use E")); Combo.Add("Rc", new CheckBox("Use R")); Combo.AddGroupLabel("Harass"); Combo.Add("Qh", new CheckBox("Use Q")); Combo.Add("Wh", new CheckBox("Use W")); Combo.Add("Eh", new CheckBox("Use E")); HarassMana = Combo.Add("HarassMP", new Slider("Don't use spells if MP below {0}%", 40)); } Clear = Main.AddSubMenu("Lane & Jungle Clear"); { Clear.AddGroupLabel("Lane Clear"); Clear.Add("Qlc", new CheckBox("Use Q")); Clear.Add("Wlc", new CheckBox("Use W")); Clear.Add("Elc", new CheckBox("Use E")); LaneMana = Clear.Add("lcmp", new Slider("Don't use spells if MP below {0}%", 40)); Clear.AddGroupLabel("Jungle Clear"); Clear.Add("Qjc", new CheckBox("Use Q")); Clear.Add("Wjc", new CheckBox("Use W")); Clear.Add("Ejc", new CheckBox("Use E")); JungleMana = Clear.Add("jcmp", new Slider("Don't use spells if MP below {0}%", 40)); Clear.AddGroupLabel("Last Hit"); Clear.Add("Qlh", new CheckBox("Use Q")); Clear.Add("Elh", new CheckBox("Use E")); LastMana = Clear.Add("lhmp", new Slider("Don't use spells if MP below {0}%", 25)); } Misc = Main.AddSubMenu("Misc Settings"); { Misc.AddGroupLabel("Kill Steal"); Misc.Add("Q", new CheckBox("Use Q")); Misc.Add("E", new CheckBox("Use E")); Misc.Add("R", new CheckBox("Use R", false)); Misc.Add("ignite", new CheckBox("Use Ignite")); Misc.AddGroupLabel("Other Options"); Misc.Add("int", new CheckBox("Auto Q on interruptable spell", false)); } Draw = Main.AddSubMenu("Drawings"); { Draw.Add("draw", new CheckBox("Enable Drawings")); Draw.AddSeparator(); Draw.Add("Q", new CheckBox("Draw Q")); Draw.Add("W", new CheckBox("Draw W", false)); Draw.Add("E", new CheckBox("Draw E")); Draw.Add("R", new CheckBox("Draw R", false)); Draw.Add("ignite", new CheckBox("Draw Ignite", false)); Draw.AddSeparator(); Draw.Add("damage", new CheckBox("Damage Indicator")); } }
public static void getMenu() { Zilean = MainMenu.AddMenu("SwagZilean", "SwagZilean"); Zilean.AddGroupLabel("Swaaaaaaaaaaaaaaaaaaaaaaag Zilean"); Zilean.AddSeparator(); Zilean.AddLabel("Requested by yorik100"); Zilean.AddLabel("Made by Kk2"); /* * Combo Menu */ Combo = Zilean.AddSubMenu("Combo", "Combo"); Combo.AddGroupLabel("Combo Options"); Combo.AddSeparator(); Combo.Add("comboQ", new CheckBox("Use Q on Combo")); Combo.Add("comboW", new CheckBox("Use W on Combo")); Combo.Add("comboE", new CheckBox("Use E on Combo")); Combo.AddSeparator(); ComboSlider = Combo.Add("whatcombo", new Slider("Choose your Combo: ", 0, 0, 2)); ComboSlider.OnValueChange += delegate { ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue]; }; ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue]; Combo.AddSeparator(); PredictionSlider = Combo.Add("dPrediction", new Slider("Spell Prediction: ", 2, 0, 2)); PredictionSlider.OnValueChange += delegate { PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue]; }; PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue]; /* * Harass Menu */ Harass = Zilean.AddSubMenu("Harass", "Harass"); Harass.AddGroupLabel("Harass Options"); Harass.AddSeparator(); Harass.Add("harassQ", new CheckBox("Use Q on Harass")); Harass.Add("harrasW", new CheckBox("Use W on Harass")); Harass.Add("harrasE", new CheckBox("Use E on Harass")); Harass.AddSeparator(); Harass.Add("hManaSlider", new Slider("Mana % > to Harass", 20)); /* * LaneClear Menu */ LaneClear = Zilean.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("LaneClear Options"); LaneClear.AddSeparator(); LaneClear.Add("laneQ", new CheckBox("Use Q on LaneClear")); LaneClear.Add("laneW", new CheckBox("Use W on LaneClear")); LaneClear.AddSeparator(); LaneClear.Add("lManaSlider", new Slider("Mana % > to LaneClear", 20)); /* * Ult Menu */ UltMenu = Zilean.AddSubMenu("UltMenu", "UltMenu"); UltMenu.AddGroupLabel("Ultimate Options"); UltMenu.AddSeparator(); foreach (var h in EntityManager.Heroes.Allies) { UltMenu.AddSeparator(); UltMenu.Add("r" + h.ChampionName, new CheckBox("Ult ON " + h.ChampionName)); UltMenu.AddSeparator(); UltMenu.Add("rpct" + h.ChampionName, new Slider("Health % " + h.ChampionName, 10)); } /* * Misc Menu */ Misc = Zilean.AddSubMenu("Misc", "Misc"); Misc.AddGroupLabel("Misc Options"); Misc.AddSeparator(); Misc.Add("Support", new CheckBox("Support Mode")); Misc.Add("gapCloser", new CheckBox("Use E on GapCloser")); Misc.Add("Interrupt", new CheckBox("Try to Interrupt with double Q")); Misc.AddSeparator(); SkinSelect = Misc.Add("skinX", new Slider("Choose your Skin [number]:", 5, 0, 5)); /* * Drawings Menu */ Draw = Zilean.AddSubMenu("Drawings", "Drawings"); Draw.AddGroupLabel("Drawings Options"); Draw.AddSeparator(); Draw.Add("drawQ", new CheckBox("Draw Q Range")); Draw.Add("drawE", new CheckBox("Draw E Range")); Draw.Add("drawR", new CheckBox("Draw R Range")); Draw.Add("cMode", new CheckBox("Draw Current Combo Mode")); }
public static void Init() { Main = MainMenu.AddMenu("Moony Riven 2.0", "TRMoony Riven 2.0"); Main.AddGroupLabel("By DanThePman"); Combo = Main.AddSubMenu("Combo"); Combo.AddGroupLabel("General"); Combo.Add("Q", new CheckBox("Kullan Q")); Combo.Add("QGap", new CheckBox("Kullan Q Atilanlara")); Combo.Add("W", new CheckBox("Kullan W")); Combo.Add("InstaW", new CheckBox("Kullan W Menzildekilere Aninda")); Combo.Add("E", new CheckBox("Kullan E")); Combo.Add("EGap", new CheckBox("Kullan E Atilanlara")); Combo.Add("R1", new KeyBind("Kullan R1", false, KeyBind.BindTypes.PressToggle)); Combo.Add("R2", new CheckBox("Kullan R2")); Combo.Add("H", new CheckBox("Kullan Hydra/Tiamat")); Combo.AddSeparator(); Combo.Add("minR2Hits", new Slider("Sadere oldurmede R2 aktif X su kadar dusmana", 1, 1, 5)); Combo.Add("onlyR2ToKs", new CheckBox("Sadece oldururken kullan R2 (Yavas kombo)", false)); Combo.AddSeparator(); Combo.Add("burstKey", new KeyBind("Shy Burst Key", false, KeyBind.BindTypes.PressToggle)); Combo.AddLabel("Press combo while the burst key is activated"); Combo.AddSeparator(50); /*AA, Q, W, E, R1, R2, Hydra*/ Combo.AddGroupLabel("Advanced Priorities | Drawable"); Combo.AddLabel("0 = Wont Be Used"); Combo.AddSeparator(10); Combo.Add("Advanced_E_Q", new Slider("E -> Q", 0)); Combo.Add("Advanced_E_W", new Slider("E -> W", 5)); Combo.Add("Advanced_E_H", new Slider("E -> Hydra", 50)); Combo.Add("Advanced_H_Q", new Slider("Hydra -> Q", 49)); Combo.Add("Advanced_H_W", new Slider("Hydra -> W", 96)); Combo.Add("Advanced_Q_W", new Slider("Q -> W", 0)); Combo.Add("Advanced_W_Q", new Slider("W -> Q", 0)); Combo.Add("Advanced_W_H", new Slider("W -> Hydra", 2)); Combo.Add("Advanced_W_R2", new Slider("W -> R2", 100)); //burst combo end old Combo.Add("Advanced_E_R1", new Slider("E -> R1", 97)); //r1 init Combo.Add("Advanced_R1_W", new Slider("R1 -> W", 100)); //r1 Combo.Add("Advanced_R1_Q", new Slider("R1 -> Q", 0)); Combo.Add("Advanced_R1_H", new Slider("R1 -> Hydra", 0)); Combo.Add("Advanced_H_R1", new Slider("Hydra -> R1", 100)); //r1 init Combo.Add("Advanced_R2_W", new Slider("R2 -> W", 96)); //r2 Combo.Add("Advanced_R2_Q", new Slider("R2 -> Q", 95)); //r2 Combo.Add("Advanced_H_R2", new Slider("Hydra -> R2", 99)); //r2 Combo.Add("Advanced_F_H", new Slider("Flash -> Hydra (Shy Burst)", 200, 0, 200)); //r1 -> flash Combo.Add("Advanced_F_W", new Slider("Flash -> W (Burst)", 199, 0, 200)); //r1 -> flash Combo.AddGroupLabel("DPS Mode"); Combo.Add("Advanced_AA_E", new Slider("AA -> E", 101, 0, 110)); Combo.Add("Advanced_AA_Q", new Slider("AA -> Q", 103, 0, 110)); Combo.Add("Advanced_Q_AA", new Slider("Q -> AA", 103, 0, 110)); Combo.Add("Advanced_AA_W", new Slider("AA -> W", 104, 0, 110)); Combo.Add("Advanced_AA_H", new Slider("AA -> Hydra", 105, 0, 110)); //aa -> hydra -> w Combo.Add("Advanced_AA_R1", new Slider("AA -> R1", 106, 0, 110)); Combo.Add("Advanced_AA_R2", new Slider("AA -> R2", 107, 0, 110)); //burst combo end new Combo.Add("Advanced_W_AA", new Slider("W -> AA", 110, 0, 110)); //burst combo end new Clear = Main.AddSubMenu("Clears"); Clear.AddGroupLabel("Lane Clear"); Clear.Add("QL", new CheckBox("Kullan Q")); Clear.Add("WL", new CheckBox("Kullan W")); Clear.Add("EL", new CheckBox("Kullan E")); Clear.Add("HL", new CheckBox("Kullan Hydra/Tiamat")); Clear.AddSeparator(); Clear.AddGroupLabel("Jungle Clear"); Clear.Add("QJ", new CheckBox("Kullan Q")); Clear.Add("WJ", new CheckBox("Kullan W")); Clear.Add("EJ", new CheckBox("Kullan E")); Clear.Add("HJ", new CheckBox("Kullan Hydra/Tiamat")); Draw = Main.AddSubMenu("Drawings"); Draw.Add("drawR1Status", new CheckBox("Goster R1 Aktifken")); Draw.Add("drawRExpiry", new CheckBox("Goster R2 KalanSure")); Draw.Add("drawBurstStatus", new CheckBox("Goster Seri Hamle")); Draw.Add("drawBurstRange", new CheckBox("Goster Patlama Menzili")); Draw.Add("drawSpots", new CheckBox("Goster Atlanabilicek yerler")); Draw.AddSeparator(); Draw.AddGroupLabel("Combo Priorities"); Draw.Add("drawDependencies", new CheckBox("Kombo baglilik diagramini ciz")); Draw.AddLabel("Draws the Combinations with the highest priority"); Draw.AddSeparator(); Draw.Add("onlyMaxPrioDependency", new CheckBox("Sadece enyuksek oncelikli komboyu goster", false)); Draw.Add("dependencyRoot", new ComboBox("Baslangic Sklleri", 2, "Q", "W", "E", "R1", "R2", "H", "F")); Misc = Main.AddSubMenu("Misc"); Misc.Add("qDelay", new Slider("Q1 ve Q2 Gecikmesi", 29)); Misc.Add("q3Delay", new Slider("Q3 Gecikmesi", 42)); Misc.Add("continueQ", new CheckBox("Sure dolunca devam Q")); Misc.Add("interrupt", new CheckBox("Interrupter")); Misc.Add("antiGap", new CheckBox("Atilma onleyicisi")); WallJump = Main.AddSubMenu("Wall Jump"); WallJump.AddGroupLabel("How To Trigger a Wall Jump:"); WallJump.AddLabel("1. Secenek: Kacma modunu etkinlestir ve kacicagin yere sol tikla"); WallJump.AddLabel("2. Secenek: Bir noktaya cift tiklayin hangi modda olursaniz olun calisir"); WallJump.AddSeparator(); WallJump.AddGroupLabel("How To Abort a Wall Jump:"); WallJump.AddLabel("1. Secenek Kacis modunu kapat"); WallJump.AddLabel("2. Secenek Baska bir yere gitmek icin sag tikla"); }
public static void Initialize() { Main = MainMenu.AddMenu("ZLP Ryze", "ZLP_Ryze"); Main.AddLabel("Made by Zaloopa"); Main.AddSeparator(); Main.AddGroupLabel("Humanizer"); Main.Add("human", new CheckBox("Kullan insancil buyu")); MinDelay = Main.Add("min", new Slider("Min. Gecikme (ms)", 1, 0, 1000)); MaxDelay = Main.Add("max", new Slider("Max. Gecikme (ms)", 249, 0, 1000)); Main.AddGroupLabel("Q Hit Chance"); Main.Add("hit", new ComboBox("Hit Chance", 1, "Low", "Medium", "High")); Combo = Main.AddSubMenu("Combo & Harass"); { Combo.AddGroupLabel("Combo"); Combo.Add("Qc", new CheckBox("Kullan Q")); Combo.Add("Wc", new CheckBox("Kullan W")); Combo.Add("Ec", new CheckBox("Kullan E")); ComboHealth = Combo.Add("MinHP", new Slider("daha az ise HP defansif kombo {0}% (0 = disable)", 30)); Combo.AddGroupLabel("Harass"); Combo.Add("Qh", new CheckBox("Kullan Q")); Combo.Add("Eh", new CheckBox("Kullan E")); HarassMana = Combo.Add("HarassMP", new Slider("Mana az ise buyu kullanma {0}%", 40)); Combo.Add("auto", new CheckBox("Oto durtme (Q)", false)); } Clear = Main.AddSubMenu("Lane & Jungle Clear"); { Clear.AddGroupLabel("Lane Clear"); Clear.Add("Qlc", new CheckBox("Kullan Q")); Clear.Add("Wlc", new CheckBox("Kullan W")); Clear.Add("Elc", new CheckBox("Kullan E")); LaneMana = Clear.Add("lcmp", new Slider("Mana az ise buyu kullanma {0}%", 40)); Clear.AddGroupLabel("Jungle Clear"); Clear.Add("Qjc", new CheckBox("Kullan Q")); Clear.Add("Wjc", new CheckBox("Kullan W")); Clear.Add("Ejc", new CheckBox("Kullan E")); JungleMana = Clear.Add("jcmp", new Slider("Mana az ise buyu kullanma {0}%", 40)); Clear.AddGroupLabel("Last Hit"); Clear.Add("Qlh", new CheckBox("Kullan Q")); Clear.Add("Wlh", new CheckBox("Kullan W")); Clear.Add("Elh", new CheckBox("Kullan E")); LastMana = Clear.Add("lhmp", new Slider("Mana az ise buyu kullanma {0}%", 25)); } Misc = Main.AddSubMenu("Misc Settings"); { Misc.AddGroupLabel("Kill Steal"); Misc.Add("Q", new CheckBox("Kullan Q")); Misc.Add("W", new CheckBox("Kullan W")); Misc.Add("E", new CheckBox("Kullan E")); Misc.Add("ignite", new CheckBox("Kullan Tutustur")); Misc.AddGroupLabel("Escape"); Misc.Add("esc", new KeyBind("Kacis R + Zhonya's", false, KeyBind.BindTypes.HoldActive, "A".ToCharArray()[0])); Auto = Misc.Add("auto", new Slider("Oto R + Zhonya's icin HP {0}% (0 = disable)", 20)); Misc.AddGroupLabel("Other Options"); Misc.Add("gap", new CheckBox("Oto W atilma yapana", false)); Misc.Add("stack", new CheckBox("Oto yuk kasma")); } Draw = Main.AddSubMenu("Drawings"); { Draw.Add("draw", new CheckBox("Cizimler aktif")); Draw.AddSeparator(); Draw.Add("Q", new CheckBox("Goster Q")); Draw.Add("WE", new CheckBox("Goster W/E")); Draw.Add("R", new CheckBox("Goster R")); Draw.Add("ignite", new CheckBox("Goster tutustur", false)); Draw.AddSeparator(); Draw.Add("damage", new CheckBox("Verilicek hasar")); } }
public static void Init() { Principal = MainMenu.AddMenu("Elise", "Elise"); Principal.AddLabel("Prediction:"); Principal.Add("WPred", new Slider("W Hitchance: {0}%", 80, 20, 100)); Principal.Add("EPred", new Slider("E Hitchance: {0}%", 80, 20, 100)); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.AddLabel("Human Form:"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("W", new CheckBox("Use W")); Combo.Add("E", new CheckBox("Use E")); Combo.AddSeparator(2); Combo.AddLabel("Spider Form:"); Combo.Add("Q2", new CheckBox("Use Q")); Combo.Add("W2", new CheckBox("Use W")); Combo.Add("E2", new CheckBox("Use E")); Combo.Add("E2Ex", new Slider("Use E Min {0} Range", 550, 200, 700)); Combo.AddSeparator(2); Combo.Add("Switch", new CheckBox("Auto switch form (Spider and Human)")); Combo.Add("Delay", new Slider("Humanizer (Delay):", 300, 0, 500)); Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear"); Laneclear.AddLabel("Human Form:"); Laneclear.Add("Q", new CheckBox("Use Q")); Laneclear.Add("W", new CheckBox("Use W")); Laneclear.AddSeparator(2); Laneclear.AddLabel("Spider Form:"); Laneclear.Add("Q2", new CheckBox("Use Q")); Laneclear.Add("W2", new CheckBox("Use W")); Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear"); Jungleclear.AddLabel("Human Form:"); Jungleclear.Add("Q", new CheckBox("Use Q")); Jungleclear.Add("W", new CheckBox("Use W")); Jungleclear.Add("E", new CheckBox("Use E")); Jungleclear.AddSeparator(2); Jungleclear.AddLabel("Spider Form:"); Jungleclear.Add("Q2", new CheckBox("Use Q")); Jungleclear.Add("W2", new CheckBox("Use W")); Lasthit = Principal.AddSubMenu("Lasthit", "Lasthit"); Lasthit.AddLabel("Human Form:"); Lasthit.Add("Q", new CheckBox("Use Q")); Lasthit.AddLabel("Spider Form:"); Lasthit.Add("Q2", new CheckBox("Use Q")); Flee = Principal.AddSubMenu("Flee", "Flee"); Flee.AddLabel("Human Form:"); Flee.Add("E", new CheckBox("Use E")); Flee.AddSeparator(2); Flee.AddLabel("Spider Form:"); Flee.Add("E2", new CheckBox("Use E")); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("Gapcloser", new CheckBox("Gapcloser?")); Misc.Add("Interrupter", new CheckBox("Interrupter?")); Misc.AddSeparator(2); Misc.Add("SkinHack", new CheckBox("SkinHack?", false)); Misc.Add("SkinID", new Slider("Skin ID: {0}", 2, 0, 4)); Misc.Add("Reset", new KeyBind("Reset (Skin Bug)", false, KeyBind.BindTypes.HoldActive, 'T')); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.AddLabel("Human Form:"); Draw.Add("Q", new CheckBox("Draw Q")); Draw.Add("W", new CheckBox("Draw W")); Draw.Add("E", new CheckBox("Draw E")); Draw.AddSeparator(2); Draw.AddLabel("Spider Form:"); Draw.Add("Q2", new CheckBox("Draw Q")); Draw.Add("E2", new CheckBox("Draw E")); Draw.AddSeparator(2); Draw.Add("Cooldowns", new CheckBox("Draw Cooldowns Skills")); }