示例#1
0
        public static void DamageIndicator(bool jungle = false, string draw = "")
        {
            Draw.AddSeparator();
            Draw.AddGroupLabel("Enemy Damage Indicator Settings");
            Draw.AddLabel("Drawing: " + (draw == "" ? "Combo damage" : draw));
            Draw.AddCheckBox("draw.enemyDmg", "Draw damage on enemy healthbar");
            Draw.AddColorItem("draw.color.enemyDmg", 3);

            if (jungle)
            {
                Draw.AddSeparator();
                Draw.AddGroupLabel("Jungle Damage Indicator Settings");
                Draw.AddCheckBox("draw.jungleDmg", "Draw damage on jungle healthbar");
                Draw.AddColorItem("draw.color.jungleDmg", 15);
            }
        }
示例#2
0
 public static void DrawKeys(
     bool useQ     = true,
     bool defaultQ = true,
     bool useW     = true,
     bool defaultW = true,
     bool useE     = true,
     bool defaultE = true,
     bool useR     = true,
     bool defaultR = true)
 {
     if (useQ)
     {
         Draw.AddSeparator();
         Draw.AddGroupLabel("Q Settings");
         Draw.AddCheckBox("draw.q", "Draw Q", defaultQ);
         Draw.AddColorItem("color.q");
         Draw.AddWidthItem("width.q");
     }
     if (useW)
     {
         Draw.AddSeparator();
         Draw.AddGroupLabel("W Settings");
         Draw.AddCheckBox("draw.w", "Draw W", defaultW);
         Draw.AddColorItem("color.w");
         Draw.AddWidthItem("width.w");
     }
     if (useE)
     {
         Draw.AddSeparator();
         Draw.AddGroupLabel("E Settings");
         Draw.AddCheckBox("draw.e", "Draw E", defaultE);
         Draw.AddColorItem("color.e");
         Draw.AddWidthItem("width.e");
     }
     if (useR)
     {
         Draw.AddSeparator();
         Draw.AddGroupLabel("R Settings");
         Draw.AddCheckBox("draw.r", "Draw R", defaultR);
         Draw.AddColorItem("color.r");
         Draw.AddWidthItem("width.r");
     }
     Draw.Add("draw.advanced", new CheckBox("Show Advanced Menu", false)).OnValueChange +=
         Value.AdvancedModeChanged;
     JsonSettings.Profile.Options.Add(new JsonSetting("draw.advanced", Setting.Checkbox, Draw["draw.advanced"].Cast <CheckBox>().CurrentValue.ToString()));
 }
示例#3
0
        public static void Initialize()
        {
            Main = MainMenu.AddMenu("ZLP Ryze", "ZLP_Ryze");
            Main.AddLabel("Made by Zaloopa");
            Main.AddSeparator();
            Main.AddGroupLabel("Humanizer");
            Main.Add("human", new CheckBox("Use Spell Humanizer"));
            MinDelay = Main.Add("min", new Slider("Min. Delay (ms)", 1, 0, 1000));
            MaxDelay = Main.Add("max", new Slider("Max. Delay (ms)", 249, 0, 1000));
            Main.AddGroupLabel("Q Hit Chance");
            Main.Add("hit", new ComboBox("Hit Chance", 1, "Low", "Medium", "High"));

            Combo = Main.AddSubMenu("Combo & Harass");
            {
                Combo.AddGroupLabel("Combo");
                Combo.Add("Qc", new CheckBox("Use Q"));
                Combo.Add("Wc", new CheckBox("Use W"));
                Combo.Add("Ec", new CheckBox("Use E"));
                ComboHealth = Combo.Add("MinHP", new Slider("Defensive combo if HP below {0}% (0 = disable)", 30));
                Combo.AddGroupLabel("Harass");
                Combo.Add("Qh", new CheckBox("Use Q"));
                Combo.Add("Eh", new CheckBox("Use E"));
                HarassMana = Combo.Add("HarassMP", new Slider("Don't use spells if MP below {0}%", 40));
                Combo.Add("auto", new CheckBox("Auto Harass (Q)", false));
            }

            Clear = Main.AddSubMenu("Lane & Jungle Clear");
            {
                Clear.AddGroupLabel("Lane Clear");
                Clear.Add("Qlc", new CheckBox("Use Q"));
                Clear.Add("Wlc", new CheckBox("Use W"));
                Clear.Add("Elc", new CheckBox("Use E"));
                LaneMana = Clear.Add("lcmp", new Slider("Don't use spells if MP below {0}%", 40));
                Clear.AddGroupLabel("Jungle Clear");
                Clear.Add("Qjc", new CheckBox("Use Q"));
                Clear.Add("Wjc", new CheckBox("Use W"));
                Clear.Add("Ejc", new CheckBox("Use E"));
                JungleMana = Clear.Add("jcmp", new Slider("Don't use spells if MP below {0}%", 40));
                Clear.AddGroupLabel("Last Hit");
                Clear.Add("Qlh", new CheckBox("Use Q"));
                Clear.Add("Wlh", new CheckBox("Use W"));
                Clear.Add("Elh", new CheckBox("Use E"));
                LastMana = Clear.Add("lhmp", new Slider("Don't use spells if MP below {0}%", 25));
            }

            Misc = Main.AddSubMenu("Misc Settings");
            {
                Misc.AddGroupLabel("Kill Steal");
                Misc.Add("Q", new CheckBox("Use Q"));
                Misc.Add("W", new CheckBox("Use W"));
                Misc.Add("E", new CheckBox("Use E"));
                Misc.Add("ignite", new CheckBox("Use Ignite"));
                Misc.AddGroupLabel("Escape");
                Misc.Add("esc", new KeyBind("Escape with R + Zhonya's", false, KeyBind.BindTypes.HoldActive, "A".ToCharArray()[0]));
                Auto = Misc.Add("auto", new Slider("Auto R + Zhonya's if HP below {0}% (0 = disable)", 20));
                Misc.AddGroupLabel("Other Options");
                Misc.Add("gap", new CheckBox("Auto W on gapcloser", false));
                Misc.Add("stack", new CheckBox("Auto stack Tear"));
            }

            Draw = Main.AddSubMenu("Drawings");
            {
                Draw.Add("draw", new CheckBox("Enable Drawings"));
                Draw.AddSeparator();
                Draw.Add("Q", new CheckBox("Draw Q"));
                Draw.Add("WE", new CheckBox("Draw W/E"));
                Draw.Add("R", new CheckBox("Draw R"));
                Draw.Add("ignite", new CheckBox("Draw Ignite", false));
                Draw.AddSeparator();
                Draw.Add("damage", new CheckBox("Damage Indicator"));
            }
        }
示例#4
0
        public static void Init()
        {
            try
            {
                /*
                 *  How does it work?
                 *
                 *  Just Call The method in Champion script when you need to use, remember some menus need variables for generating
                 * Test
                 */

                //
                //  Main Menu
                //
                Menu = EloBuddy.SDK.Menu.MainMenu.AddMenu("OKTR AIO ", "marks.aio", Player.Instance.ChampionName);
                Menu.AddGroupLabel("One Key To Report AIO - " + Player.Instance.ChampionName);
                Menu.AddLabel("Hope you guys enjoy the ONE KEY TO RAXE AIO!");
                Menu.AddLabel("Doh! is One Key To Report >_< \n Or OneKeyToRape (your enemies) ಠ_ಠ");
                Menu.AddSeparator();
                Menu.AddGroupLabel("Main Settings:");
                Menu.Add("playsound", new CheckBox("Play Welcome Sound"));
                Menu.AddSeparator();
                Menu.AddGroupLabel("Performance Settings:");
                Menu.Add("useonupdate", new CheckBox("Improve PERFORMANCE*", false));
                Menu.AddSeparator();
                Menu.AddLabel("*=Please take care, if your improve your PERFORMANCE the AIO will have less FPS");

                //Todo Improve Menu Design

                //
                //  Combo Menu
                //
                Combo = Menu.AddSubMenu("Combo Menu", "combo");
                Combo.AddGroupLabel("Combo Settings");
                //If wanna to add more function use MainMenu.Combo.Add... Call in Champion Script

                //
                //  Lane Clear
                //
                Lane = Menu.AddSubMenu("LaneClear Menu", "lane");

                //
                //  Jungle Clear
                //
                Jungle = Menu.AddSubMenu("JungleClear Menu", "jungle");

                //
                //  Harrass
                //
                Harass = Menu.AddSubMenu("Harass Menu", "harass");
                Harass.AddGroupLabel("Harass Settings");

                //
                //  Flee Menu
                //
                //Use Initiator FleeKeys(bool,bool,bool,bool)

                //
                //  KS
                //
                Ks = Menu.AddSubMenu("Kill Steal", "killsteal");
                Ks.AddGroupLabel("Kill Steal Settings");

                //
                // Misc Menu
                //MiscMenuInit();
                //
                //Call it on Champion Script... need to configurate manually

                //
                //  Draw Menu
                //
                Draw = Menu.AddSubMenu("Drawing Menu", "draw");
                Draw.AddGroupLabel("Drawing Settings");
                Draw.AddSeparator();
                Draw.AddCheckBox("draw.disable", "Disable Drawings", false);
                Draw.AddCheckBox("draw.ready", "Display only ready skills");
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
                Chat.Print(
                    "<font color='#23ADDB'>Marksman AIO:</font><font color='#E81A0C'> an error ocurred. (Code 2)</font>");
            }
            //TODO: Main menu stuff n things
        }
示例#5
0
文件: Yasuo.cs 项目: kin123/EloBuddy
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo");
            Principal.AddLabel("HTTF Yasuo v" + Assembly.GetExecutingAssembly().GetName().Version);

            //combo+harasse
            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spells Combo");
            Combo.Add("UseQCombo", new CheckBox("Use Q"));
            Combo.Add("UseWCombo", new CheckBox("Use W"));
            Combo.Add("UseECombo", new CheckBox("Use E"));
            Combo.Add("UseRCombo", new CheckBox("Use R"));
            Combo.Add("stack.combo", new CheckBox("Stack Q?"));
            Combo.Add("combo.leftclickRape", new CheckBox("ComboTarget use?"));
            Combo.Add("PredictQ2", new ComboBox("Predict Q2", 1, "Minimal", "Medium", "High"));

            Combo.AddLabel("• R Setting ");
            Combo.Add("combo.RTarget", new CheckBox("Use R always on Selected Target"));
            Combo.Add("combo.RKillable", new CheckBox("Use R KS"));
            Combo.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5));

            Combo.AddLabel("• Harasse ");
            Combo.Add("Auto.Q3", new CheckBox("Auto Q3 ?"));
            Combo.Add("harass.Q", new CheckBox("Use Q"));
            Combo.Add("harass.E", new CheckBox("Use E"));
            Combo.Add("harass.stack", new CheckBox("Stack Q in harras?"));
            //clean
            Clean = Principal.AddSubMenu("Clean", "Clean Setting");
            Clean.AddSeparator(3);
            Clean.AddLabel("•Last Hit•");
            Clean.Add("LastE", new CheckBox("Use E"));
            Clean.Add("LastQ", new CheckBox("Use Q"));
            Clean.Add("LaseEUT", new CheckBox("Use E Under Tower"));
            Clean.AddLabel("•Wave Clean•");
            Clean.Add("WCQ", new CheckBox("Use Q"));
            Clean.Add("WCE", new CheckBox("Use E"));
            Clean.AddLabel("•Jung Clean•");
            Clean.Add("JungQ", new CheckBox("Use Q"));
            Clean.Add("JungE", new CheckBox("Use E"));

            //flee
            Flee = Principal.AddSubMenu("Flee", "Flee Setting");
            Flee.AddSeparator(3);
            Flee.AddLabel("•Flee•");
            Flee.Add("FleeE", new CheckBox("Use E"));
            Flee.Add("Flee.stack", new CheckBox("Stack Q In Flee?"));
            //Draw
            Draw = Principal.AddSubMenu("Draw", "Draw Setting");
            Draw.AddSeparator(3);
            Draw.Add("DrawE", new CheckBox("Draw E range"));
            Draw.Add("DrawQ", new CheckBox("Draw Q range"));
            Draw.Add("DrawR", new CheckBox("Draw R range"));
            Draw.Add("DrawDmg", new CheckBox("Draw Damage?"));
            //Misc
            Misc = Principal.AddSubMenu("Misc", "Misc Setting");
            Misc.AddSeparator(3);
            Misc.Add("EGapclos", new CheckBox("E ANTIGAPCLOSE"));
            Misc.Add("Einter", new CheckBox("E INTERRUPT"));
            Misc.AddLabel("• SkinHack •");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 10));

            //Evade
            Evadee = Principal.AddSubMenu("Evadee", "Evadee Setting");
            Evadee.AddSeparator(3);
            Evadee.AddLabel("•SOON•");



            Utils.ForDash.Init();
        }
        public static void getMenu()
        {
            Zilean = MainMenu.AddMenu("SwagZilean", "SwagZilean");
            Zilean.AddGroupLabel("Swaaaaaaaaaaaaaaaaaaaaaaag Zilean");
            Zilean.AddSeparator();
            Zilean.AddLabel("İsteyen yorik100");
            Zilean.AddLabel("Yapan Kk2");
            Zilean.AddLabel("Çeviren-TRAdana");

            /*
             * Combo Menu
             */
            Combo = Zilean.AddSubMenu("Kombo", "Combo");
            Combo.AddGroupLabel("Kombo Ayarları");
            Combo.AddSeparator();
            Combo.Add("comboQ", new CheckBox("Komboda Q Kullan"));
            Combo.Add("comboW", new CheckBox("Komboda W Kullan"));
            Combo.Add("comboE", new CheckBox("Komboda E Kullan"));
            Combo.AddSeparator();
            ComboSlider = Combo.Add("whatcombo", new Slider("Kombo Modunu Seç: ", 0, 0, 2));
            ComboSlider.OnValueChange +=
                delegate { ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue]; };
            ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue];
            Combo.AddSeparator();
            PredictionSlider = Combo.Add("dPrediction", new Slider("Büyü Tahmini: ", 2, 0, 2));
            PredictionSlider.OnValueChange +=
                delegate
            {
                PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];
            };
            PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];

            /*
             * Harass Menu
             */
            Harass = Zilean.AddSubMenu("Dürtme", "Harass");
            Harass.AddGroupLabel("Dürtme Ayarları");
            Harass.AddSeparator();
            Harass.Add("harassQ", new CheckBox("Dürtmede Q Kullan"));
            Harass.Add("harrasW", new CheckBox("Dürtmede W Kullan"));
            Harass.Add("harrasE", new CheckBox("Dürtmede E Kullan"));
            Harass.AddSeparator();
            Harass.Add("hManaSlider", new Slider("Dürtme için gereken mana % ", 20));

            /*
             * LaneClear Menu
             */
            LaneClear = Zilean.AddSubMenu("LaneTemizleme", "LaneClear");
            LaneClear.AddGroupLabel("LaneTemizleme Ayarları");
            LaneClear.AddSeparator();
            LaneClear.Add("laneQ", new CheckBox("LaneTemizlemede Q Kullan"));
            LaneClear.Add("laneW", new CheckBox("LaneTemizlemede W Kullan"));
            LaneClear.AddSeparator();
            LaneClear.Add("lManaSlider", new Slider("LaneTemizleme için gereken mana % ", 20));

            /*
             * Ult Menu
             */
            UltMenu = Zilean.AddSubMenu("Ulti", "UltMenu");
            UltMenu.AddGroupLabel("Ulti Ayarları");
            UltMenu.AddSeparator();
            foreach (var h in EntityManager.Heroes.Allies)
            {
                UltMenu.AddSeparator();
                UltMenu.Add("r" + h.ChampionName, new CheckBox("Ult Aktif " + h.ChampionName));
                UltMenu.AddSeparator();
                UltMenu.Add("rpct" + h.ChampionName, new Slider("Can % " + h.ChampionName, 10));
            }

            /*
             * Misc Menu
             */
            Misc = Zilean.AddSubMenu("Ek", "Misc");
            Misc.AddGroupLabel("Ek Ayarlar");
            Misc.AddSeparator();
            Misc.Add("Support", new CheckBox("Destek Modu"));
            Misc.Add("gapCloser", new CheckBox("GapCloser E Kullan"));
            Misc.Add("Interrupt", new CheckBox("Interrupt Çift Q Atma Kullan"));
            Misc.AddSeparator();
            SkinSelect = Misc.Add("skinX", new Slider("Skin Değiştirici [Numarası]:", 5, 0, 5));

            /*
             * Drawings Menu
             */
            Draw = Zilean.AddSubMenu("Göstergeler", "Drawings");
            Draw.AddGroupLabel("Gösterge Ayarları");
            Draw.AddSeparator();
            Draw.Add("drawQ", new CheckBox("Göster Q Menzili"));
            Draw.Add("drawE", new CheckBox("Göster E Menzili"));
            Draw.Add("drawR", new CheckBox("Göster R Menzili"));
            Draw.Add("cMode", new CheckBox("Göster Mevcut Kombo Modu"));
        }
示例#7
0
        public static void Load()
        {
            try
            {
                Principal = i.MainMenu.AddMenu("Championship Riven", "RivenAkr");
                Principal.Add("Skin", new CheckBox("Enable Skin Hack?", false));
                Principal.Add("SkinID", new Slider("Skin ID: {0}", 4, 0, 5));

                Q = Principal.AddSubMenu("Q Configs");
                Q.Add("Any", new CheckBox("Use on Laneclear/Jungleclear?"));
                Q.AddSeparator(2);
                Q.Add("Flee", new CheckBox("Use Q on Flee?"));

                W = Principal.AddSubMenu("W Configs");
                W.Add("Lane", new CheckBox("Use on Laneclear?"));
                W.Add("Jungle", new CheckBox("Use on Jungleclear?"));
                W.AddSeparator(2);
                W.Add("LaneMin", new Slider("Min {0} minions to use W on Laneclear", 3, 1, 6));

                E = Principal.AddSubMenu("E Configs");
                E.Add("Flee", new CheckBox("Use E on Flee?"));
                E.Add("Jungle", new CheckBox("Use on Jungleclear?"));
                E.Add("Shield", new CheckBox("Use on Spells?"));
                E.AddSeparator(2);
                foreach (var x in EntityManager.Heroes.Enemies)
                {
                    E.AddLabel(".: " + x.ChampionName + " :.");
                    foreach (var y in x.Spellbook.Spells)
                    {
                        if (y.SData.TargettingType == SpellDataTargetType.Unit && IsSpell(y.Slot))
                        {
                            E.Add(x.ChampionName + "/" + y.Slot, new CheckBox(x.ChampionName + " " + y.Slot.ToString()));
                        }
                    }
                    E.AddSeparator(2);
                }

                R = Principal.AddSubMenu("R1 Configs");
                R.Add("UseR1", new CheckBox("Use R1?"));
                R.Add("Force", new KeyBind("Force R1?", false, KeyBind.BindTypes.PressToggle, 'M'));

                R2 = Principal.AddSubMenu("R2 Configs");
                R2.Add("Mode", new ComboBox("R2 Mode:", 0, "Kill Only", "Max Damage"));
                R2.Add("Save", new CheckBox("Save R2 (When in AA Range)", true));

                Misc = Principal.AddSubMenu("Misc");
                Misc.Add("Burst", new KeyBind("Burst", false, KeyBind.BindTypes.HoldActive, 'T'));
                Misc.AddSeparator(2);
                Misc.Add("QGap", new CheckBox("Use 3Q on Gapcloser?"));
                Misc.Add("QInt", new CheckBox("Use 3Q to Interrupt?"));
                Misc.Add("WGap", new CheckBox("Use W on Gapcloser?"));
                Misc.Add("WInt", new CheckBox("Use W to Interrupt?"));

                Humanizer = Principal.AddSubMenu("Humanizer");
                Humanizer.Add("Emotes", new CheckBox("Use Emotes?"));
                Humanizer.Add("Q2", new Slider("Delay Q2: {0}", 0, 0, 40));
                Humanizer.Add("Q3", new Slider("Delay Q3: {0}", 0, 0, 50));

                Item = Principal.AddSubMenu("Items");
                Item.Add("Hydra", new CheckBox("Use Hydra?"));
                Item.Add("Tiamat", new CheckBox("Use Tiamat?"));
                Item.Add("Youmuu", new CheckBox("Use Youmuu?"));
                Item.AddSeparator(2);
                Item.Add("Ignite", new CheckBox("Auto use Ignite?"));

                Draw = Principal.AddSubMenu("Draws");
                Draw.Add("Burst", new CheckBox("Draw Burst Range?"));
                Draw.AddLabel(".: Spells :.");
                Draw.Add("Disable", new CheckBox("Disable All?", false));
                Draw.AddSeparator(1);
                Draw.Add("Q", new CheckBox("Draw Q?"));
                Draw.Add("W", new CheckBox("Draw W?"));
                Draw.Add("E", new CheckBox("Draw E?"));
                Draw.Add("R", new CheckBox("Draw R2?"));
                Draw.AddSeparator(2);
                Draw.Add("Status", new CheckBox("Draw Status About Settings?"));
            }
            catch (Exception e)
            {
                Extensions.Debug(e.Message);
            }
        }
示例#8
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo");
            Principal.AddLabel("HTTF Yasuo v" + Assembly.GetExecutingAssembly().GetName().Version);

            //combo+harasse
            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Kombo Ayarlari");
            Combo.Add("UseQCombo", new CheckBox("Kullan Q"));
            Combo.Add("UseWCombo", new CheckBox("Kullan W"));
            Combo.Add("UseECombo", new CheckBox("Kullan E"));
            Combo.Add("UseRCombo", new CheckBox("Kullan R"));
            Combo.Add("stack.combo", new CheckBox("Biriktir Q?"));
            Combo.Add("combo.leftclickRape", new CheckBox("Sol tik ile hedef sec?"));
            Combo.Add("PredictQ2", new ComboBox("Tahmini Q2", 1, "Dusuk", "Orta", "Yuksek"));

            Combo.AddLabel("• R Ayarlari ");
            Combo.Add("combo.RTarget", new CheckBox("Kullan R secili hedef icin her zaman"));
            Combo.Add("combo.RKillable", new CheckBox("Kullan R Oldururken"));
            Combo.Add("combo.MinTargetsR", new Slider("Kullan R En az hedef sayisi", 2, 1, 5));

            Combo.AddLabel("• Durtme •");
            Combo.Add("Auto.Q3", new CheckBox("Otomatik Q3 ?"));
            Combo.Add("harass.Q", new CheckBox("Kullan Q"));
            Combo.Add("harass.E", new CheckBox("Kullan E"));
            Combo.Add("harass.stack", new CheckBox("Biriktir Q durterken?"));
            //clean
            Clean = Principal.AddSubMenu("Clean", "Temizleme Ayarlari");
            Clean.AddSeparator(3);
            Clean.AddLabel("•Son Vurus•");
            Clean.Add("LastE", new CheckBox("Kullan E"));
            Clean.Add("LastQ", new CheckBox("Kullan Q"));
            Clean.Add("LaseEUT", new CheckBox("Kullan E Kule Altinda"));
            Clean.AddLabel("•Dalga Temizleme•");
            Clean.Add("WC.Q", new CheckBox("Kullan Q"));
            Clean.Add("WC.E", new CheckBox("Kullan E"));
            Clean.AddLabel("•Orman Temizleme•");
            Clean.Add("JungQ", new CheckBox("Kullan Q"));
            Clean.Add("JungE", new CheckBox("Kullan E"));

            //flee
            Flee = Principal.AddSubMenu("Flee", "Kacis Ayarlari");
            Flee.AddSeparator(3);
            Flee.AddLabel("•Flee•");
            Flee.Add("FleeE", new CheckBox("Kullan E"));
            Flee.Add("Flee.stack", new CheckBox("Biriktir Q kacarken?"));
            //Draw
            Draw = Principal.AddSubMenu("Draw", "Cizim Ayarlari");
            Draw.AddSeparator(3);
            Draw.Add("DrawE", new CheckBox("Goster E Mesafesi"));
            Draw.Add("DrawQ", new CheckBox("Goster Q Mesafesi"));
            Draw.Add("DrawR", new CheckBox("Goster R Mesafesi"));
            //Misc
            Misc = Principal.AddSubMenu("Misc", "Karisik");
            Misc.AddSeparator(3);
            Misc.Add("EGapclos", new CheckBox("Atilma yapana E"));
            Misc.Add("Einter", new CheckBox("Buyulerden kacmak icin E"));
            Misc.AddLabel("• Kostum Hilesi •");
            Misc.Add("checkSkin", new CheckBox("Kostum Sec"));
            Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 10));

            //Evade
            Evadee = Principal.AddSubMenu("Evadee", "Evadee Ayarlari");
            Evadee.AddSeparator(3);
            Evadee.AddLabel("•Yakinda Eklenicek•");



            Utils.ForDash.Init();
        }
示例#9
0
文件: Menus.cs 项目: Zaloopa/EloBuddy
        public static void Initialize()
        {
            Main = MainMenu.AddMenu("ZLP Malzahar", "ZLP_Malzahar");
            Main.AddLabel("Made by Zaloopa");
            Main.AddSeparator();
            Main.AddGroupLabel("Humanizer");
            Main.Add("human", new CheckBox("Use Spell Humanizer"));
            MinDelay = Main.Add("min", new Slider("Min. Delay (ms)", 1, 0, 1000));
            MaxDelay = Main.Add("max", new Slider("Max. Delay (ms)", 249, 0, 1000));
            Main.AddGroupLabel("Q Hit Chance");
            Main.Add("hit", new ComboBox("Hit Chance", 1, "Low", "Medium", "High"));

            Combo = Main.AddSubMenu("Combo & Harass");
            {
                Combo.AddGroupLabel("Combo");
                Combo.Add("Qc", new CheckBox("Use Q"));
                Combo.Add("Wc", new CheckBox("Use W"));
                Combo.Add("Ec", new CheckBox("Use E"));
                Combo.Add("Rc", new CheckBox("Use R"));
                Combo.AddGroupLabel("Harass");
                Combo.Add("Qh", new CheckBox("Use Q"));
                Combo.Add("Wh", new CheckBox("Use W"));
                Combo.Add("Eh", new CheckBox("Use E"));
                HarassMana = Combo.Add("HarassMP", new Slider("Don't use spells if MP below {0}%", 40));
            }

            Clear = Main.AddSubMenu("Lane & Jungle Clear");
            {
                Clear.AddGroupLabel("Lane Clear");
                Clear.Add("Qlc", new CheckBox("Use Q"));
                Clear.Add("Wlc", new CheckBox("Use W"));
                Clear.Add("Elc", new CheckBox("Use E"));
                LaneMana = Clear.Add("lcmp", new Slider("Don't use spells if MP below {0}%", 40));
                Clear.AddGroupLabel("Jungle Clear");
                Clear.Add("Qjc", new CheckBox("Use Q"));
                Clear.Add("Wjc", new CheckBox("Use W"));
                Clear.Add("Ejc", new CheckBox("Use E"));
                JungleMana = Clear.Add("jcmp", new Slider("Don't use spells if MP below {0}%", 40));
                Clear.AddGroupLabel("Last Hit");
                Clear.Add("Qlh", new CheckBox("Use Q"));
                Clear.Add("Elh", new CheckBox("Use E"));
                LastMana = Clear.Add("lhmp", new Slider("Don't use spells if MP below {0}%", 25));
            }

            Misc = Main.AddSubMenu("Misc Settings");
            {
                Misc.AddGroupLabel("Kill Steal");
                Misc.Add("Q", new CheckBox("Use Q"));
                Misc.Add("E", new CheckBox("Use E"));
                Misc.Add("R", new CheckBox("Use R", false));
                Misc.Add("ignite", new CheckBox("Use Ignite"));
                Misc.AddGroupLabel("Other Options");
                Misc.Add("int", new CheckBox("Auto Q on interruptable spell", false));
            }

            Draw = Main.AddSubMenu("Drawings");
            {
                Draw.Add("draw", new CheckBox("Enable Drawings"));
                Draw.AddSeparator();
                Draw.Add("Q", new CheckBox("Draw Q"));
                Draw.Add("W", new CheckBox("Draw W", false));
                Draw.Add("E", new CheckBox("Draw E"));
                Draw.Add("R", new CheckBox("Draw R", false));
                Draw.Add("ignite", new CheckBox("Draw Ignite", false));
                Draw.AddSeparator();
                Draw.Add("damage", new CheckBox("Damage Indicator"));
            }
        }
示例#10
0
文件: Menu.cs 项目: lolscripts/zilean
        public static void getMenu()
        {
            Zilean = MainMenu.AddMenu("SwagZilean", "SwagZilean");
            Zilean.AddGroupLabel("Swaaaaaaaaaaaaaaaaaaaaaaag Zilean");
            Zilean.AddSeparator();
            Zilean.AddLabel("Requested by yorik100");
            Zilean.AddLabel("Made by Kk2");

            /*
             * Combo Menu
             */
            Combo = Zilean.AddSubMenu("Combo", "Combo");
            Combo.AddGroupLabel("Combo Options");
            Combo.AddSeparator();
            Combo.Add("comboQ", new CheckBox("Use Q on Combo"));
            Combo.Add("comboW", new CheckBox("Use W on Combo"));
            Combo.Add("comboE", new CheckBox("Use E on Combo"));
            Combo.AddSeparator();
            ComboSlider = Combo.Add("whatcombo", new Slider("Choose your Combo: ", 0, 0, 2));
            ComboSlider.OnValueChange +=
                delegate { ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue]; };
            ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue];
            Combo.AddSeparator();
            PredictionSlider = Combo.Add("dPrediction", new Slider("Spell Prediction: ", 2, 0, 2));
            PredictionSlider.OnValueChange +=
                delegate
            {
                PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];
            };
            PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];

            /*
             * Harass Menu
             */
            Harass = Zilean.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Harass Options");
            Harass.AddSeparator();
            Harass.Add("harassQ", new CheckBox("Use Q on Harass"));
            Harass.Add("harrasW", new CheckBox("Use W on Harass"));
            Harass.Add("harrasE", new CheckBox("Use E on Harass"));
            Harass.AddSeparator();
            Harass.Add("hManaSlider", new Slider("Mana % > to Harass", 20));

            /*
             * LaneClear Menu
             */
            LaneClear = Zilean.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("LaneClear Options");
            LaneClear.AddSeparator();
            LaneClear.Add("laneQ", new CheckBox("Use Q on LaneClear"));
            LaneClear.Add("laneW", new CheckBox("Use W on LaneClear"));
            LaneClear.AddSeparator();
            LaneClear.Add("lManaSlider", new Slider("Mana % > to LaneClear", 20));

            /*
             * Ult Menu
             */
            UltMenu = Zilean.AddSubMenu("UltMenu", "UltMenu");
            UltMenu.AddGroupLabel("Ultimate Options");
            UltMenu.AddSeparator();
            foreach (var h in EntityManager.Heroes.Allies)
            {
                UltMenu.AddSeparator();
                UltMenu.Add("r" + h.ChampionName, new CheckBox("Ult ON " + h.ChampionName));
                UltMenu.AddSeparator();
                UltMenu.Add("rpct" + h.ChampionName, new Slider("Health % " + h.ChampionName, 10));
            }

            /*
             * Misc Menu
             */
            Misc = Zilean.AddSubMenu("Misc", "Misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.AddSeparator();
            Misc.Add("Support", new CheckBox("Support Mode"));
            Misc.Add("gapCloser", new CheckBox("Use E on GapCloser"));
            Misc.Add("Interrupt", new CheckBox("Try to Interrupt with double Q"));
            Misc.AddSeparator();
            SkinSelect = Misc.Add("skinX", new Slider("Choose your Skin [number]:", 5, 0, 5));

            /*
             * Drawings Menu
             */
            Draw = Zilean.AddSubMenu("Drawings", "Drawings");
            Draw.AddGroupLabel("Drawings Options");
            Draw.AddSeparator();
            Draw.Add("drawQ", new CheckBox("Draw Q Range"));
            Draw.Add("drawE", new CheckBox("Draw E Range"));
            Draw.Add("drawR", new CheckBox("Draw R Range"));
            Draw.Add("cMode", new CheckBox("Draw Current Combo Mode"));
        }
示例#11
0
        public static void Init()
        {
            Main = MainMenu.AddMenu("Moony Riven 2.0", "TRMoony Riven 2.0");
            Main.AddGroupLabel("By DanThePman");
            Combo = Main.AddSubMenu("Combo");
            Combo.AddGroupLabel("General");
            Combo.Add("Q", new CheckBox("Kullan Q"));
            Combo.Add("QGap", new CheckBox("Kullan Q Atilanlara"));
            Combo.Add("W", new CheckBox("Kullan W"));
            Combo.Add("InstaW", new CheckBox("Kullan W Menzildekilere Aninda"));
            Combo.Add("E", new CheckBox("Kullan E"));
            Combo.Add("EGap", new CheckBox("Kullan E Atilanlara"));
            Combo.Add("R1", new KeyBind("Kullan R1", false, KeyBind.BindTypes.PressToggle));
            Combo.Add("R2", new CheckBox("Kullan R2"));
            Combo.Add("H", new CheckBox("Kullan Hydra/Tiamat"));
            Combo.AddSeparator();
            Combo.Add("minR2Hits", new Slider("Sadere oldurmede R2 aktif X su kadar dusmana", 1, 1, 5));
            Combo.Add("onlyR2ToKs", new CheckBox("Sadece oldururken kullan R2 (Yavas kombo)", false));
            Combo.AddSeparator();
            Combo.Add("burstKey", new KeyBind("Shy Burst Key", false, KeyBind.BindTypes.PressToggle));
            Combo.AddLabel("Press combo while the burst key is activated");
            Combo.AddSeparator(50);

            /*AA, Q, W, E, R1, R2, Hydra*/
            Combo.AddGroupLabel("Advanced Priorities | Drawable");
            Combo.AddLabel("0 = Wont Be Used");
            Combo.AddSeparator(10);
            Combo.Add("Advanced_E_Q", new Slider("E -> Q", 0));
            Combo.Add("Advanced_E_W", new Slider("E -> W", 5));
            Combo.Add("Advanced_E_H", new Slider("E -> Hydra", 50));

            Combo.Add("Advanced_H_Q", new Slider("Hydra -> Q", 49));
            Combo.Add("Advanced_H_W", new Slider("Hydra -> W", 96));
            Combo.Add("Advanced_Q_W", new Slider("Q -> W", 0));
            Combo.Add("Advanced_W_Q", new Slider("W -> Q", 0));
            Combo.Add("Advanced_W_H", new Slider("W -> Hydra", 2));
            Combo.Add("Advanced_W_R2", new Slider("W -> R2", 100)); //burst combo end old
            Combo.Add("Advanced_E_R1", new Slider("E -> R1", 97));  //r1 init
            Combo.Add("Advanced_R1_W", new Slider("R1 -> W", 100)); //r1
            Combo.Add("Advanced_R1_Q", new Slider("R1 -> Q", 0));
            Combo.Add("Advanced_R1_H", new Slider("R1 -> Hydra", 0));
            Combo.Add("Advanced_H_R1", new Slider("Hydra -> R1", 100));                       //r1 init
            Combo.Add("Advanced_R2_W", new Slider("R2 -> W", 96));                            //r2
            Combo.Add("Advanced_R2_Q", new Slider("R2 -> Q", 95));                            //r2
            Combo.Add("Advanced_H_R2", new Slider("Hydra -> R2", 99));                        //r2
            Combo.Add("Advanced_F_H", new Slider("Flash -> Hydra (Shy Burst)", 200, 0, 200)); //r1 -> flash
            Combo.Add("Advanced_F_W", new Slider("Flash -> W (Burst)", 199, 0, 200));         //r1 -> flash

            Combo.AddGroupLabel("DPS Mode");
            Combo.Add("Advanced_AA_E", new Slider("AA -> E", 101, 0, 110));
            Combo.Add("Advanced_AA_Q", new Slider("AA -> Q", 103, 0, 110));
            Combo.Add("Advanced_Q_AA", new Slider("Q -> AA", 103, 0, 110));
            Combo.Add("Advanced_AA_W", new Slider("AA -> W", 104, 0, 110));
            Combo.Add("Advanced_AA_H", new Slider("AA -> Hydra", 105, 0, 110)); //aa -> hydra -> w
            Combo.Add("Advanced_AA_R1", new Slider("AA -> R1", 106, 0, 110));
            Combo.Add("Advanced_AA_R2", new Slider("AA -> R2", 107, 0, 110));   //burst combo end new
            Combo.Add("Advanced_W_AA", new Slider("W -> AA", 110, 0, 110));     //burst combo end new

            Clear = Main.AddSubMenu("Clears");
            Clear.AddGroupLabel("Lane Clear");
            Clear.Add("QL", new CheckBox("Kullan Q"));
            Clear.Add("WL", new CheckBox("Kullan W"));
            Clear.Add("EL", new CheckBox("Kullan E"));
            Clear.Add("HL", new CheckBox("Kullan Hydra/Tiamat"));
            Clear.AddSeparator();
            Clear.AddGroupLabel("Jungle Clear");
            Clear.Add("QJ", new CheckBox("Kullan Q"));
            Clear.Add("WJ", new CheckBox("Kullan W"));
            Clear.Add("EJ", new CheckBox("Kullan E"));
            Clear.Add("HJ", new CheckBox("Kullan Hydra/Tiamat"));

            Draw = Main.AddSubMenu("Drawings");
            Draw.Add("drawR1Status", new CheckBox("Goster R1 Aktifken"));
            Draw.Add("drawRExpiry", new CheckBox("Goster R2 KalanSure"));
            Draw.Add("drawBurstStatus", new CheckBox("Goster Seri Hamle"));
            Draw.Add("drawBurstRange", new CheckBox("Goster Patlama Menzili"));
            Draw.Add("drawSpots", new CheckBox("Goster Atlanabilicek yerler"));
            Draw.AddSeparator();
            Draw.AddGroupLabel("Combo Priorities");
            Draw.Add("drawDependencies", new CheckBox("Kombo baglilik diagramini ciz"));
            Draw.AddLabel("Draws the Combinations with the highest priority");
            Draw.AddSeparator();
            Draw.Add("onlyMaxPrioDependency", new CheckBox("Sadece enyuksek oncelikli komboyu goster", false));
            Draw.Add("dependencyRoot", new ComboBox("Baslangic Sklleri", 2, "Q", "W", "E", "R1", "R2", "H", "F"));

            Misc = Main.AddSubMenu("Misc");
            Misc.Add("qDelay", new Slider("Q1 ve Q2 Gecikmesi", 29));
            Misc.Add("q3Delay", new Slider("Q3 Gecikmesi", 42));
            Misc.Add("continueQ", new CheckBox("Sure dolunca devam Q"));
            Misc.Add("interrupt", new CheckBox("Interrupter"));
            Misc.Add("antiGap", new CheckBox("Atilma onleyicisi"));

            WallJump = Main.AddSubMenu("Wall Jump");
            WallJump.AddGroupLabel("How To Trigger a Wall Jump:");
            WallJump.AddLabel("1. Secenek: Kacma modunu etkinlestir ve kacicagin yere sol tikla");
            WallJump.AddLabel("2. Secenek: Bir noktaya cift tiklayin hangi modda olursaniz olun calisir");
            WallJump.AddSeparator();
            WallJump.AddGroupLabel("How To Abort a Wall Jump:");
            WallJump.AddLabel("1. Secenek Kacis modunu kapat");
            WallJump.AddLabel("2. Secenek Baska bir yere gitmek icin sag tikla");
        }
示例#12
0
文件: Menus.cs 项目: tekintr/Elobuddy
        public static void Initialize()
        {
            Main = MainMenu.AddMenu("ZLP Ryze", "ZLP_Ryze");
            Main.AddLabel("Made by Zaloopa");
            Main.AddSeparator();
            Main.AddGroupLabel("Humanizer");
            Main.Add("human", new CheckBox("Kullan insancil buyu"));
            MinDelay = Main.Add("min", new Slider("Min. Gecikme (ms)", 1, 0, 1000));
            MaxDelay = Main.Add("max", new Slider("Max. Gecikme (ms)", 249, 0, 1000));
            Main.AddGroupLabel("Q Hit Chance");
            Main.Add("hit", new ComboBox("Hit Chance", 1, "Low", "Medium", "High"));

            Combo = Main.AddSubMenu("Combo & Harass");
            {
                Combo.AddGroupLabel("Combo");
                Combo.Add("Qc", new CheckBox("Kullan Q"));
                Combo.Add("Wc", new CheckBox("Kullan W"));
                Combo.Add("Ec", new CheckBox("Kullan E"));
                ComboHealth = Combo.Add("MinHP", new Slider("daha az ise HP defansif kombo {0}% (0 = disable)", 30));
                Combo.AddGroupLabel("Harass");
                Combo.Add("Qh", new CheckBox("Kullan Q"));
                Combo.Add("Eh", new CheckBox("Kullan E"));
                HarassMana = Combo.Add("HarassMP", new Slider("Mana az ise buyu kullanma {0}%", 40));
                Combo.Add("auto", new CheckBox("Oto durtme (Q)", false));
            }

            Clear = Main.AddSubMenu("Lane & Jungle Clear");
            {
                Clear.AddGroupLabel("Lane Clear");
                Clear.Add("Qlc", new CheckBox("Kullan Q"));
                Clear.Add("Wlc", new CheckBox("Kullan W"));
                Clear.Add("Elc", new CheckBox("Kullan E"));
                LaneMana = Clear.Add("lcmp", new Slider("Mana az ise buyu kullanma {0}%", 40));
                Clear.AddGroupLabel("Jungle Clear");
                Clear.Add("Qjc", new CheckBox("Kullan Q"));
                Clear.Add("Wjc", new CheckBox("Kullan W"));
                Clear.Add("Ejc", new CheckBox("Kullan E"));
                JungleMana = Clear.Add("jcmp", new Slider("Mana az ise buyu kullanma {0}%", 40));
                Clear.AddGroupLabel("Last Hit");
                Clear.Add("Qlh", new CheckBox("Kullan Q"));
                Clear.Add("Wlh", new CheckBox("Kullan W"));
                Clear.Add("Elh", new CheckBox("Kullan E"));
                LastMana = Clear.Add("lhmp", new Slider("Mana az ise buyu kullanma {0}%", 25));
            }

            Misc = Main.AddSubMenu("Misc Settings");
            {
                Misc.AddGroupLabel("Kill Steal");
                Misc.Add("Q", new CheckBox("Kullan Q"));
                Misc.Add("W", new CheckBox("Kullan W"));
                Misc.Add("E", new CheckBox("Kullan E"));
                Misc.Add("ignite", new CheckBox("Kullan Tutustur"));
                Misc.AddGroupLabel("Escape");
                Misc.Add("esc", new KeyBind("Kacis R + Zhonya's", false, KeyBind.BindTypes.HoldActive, "A".ToCharArray()[0]));
                Auto = Misc.Add("auto", new Slider("Oto R + Zhonya's icin HP {0}% (0 = disable)", 20));
                Misc.AddGroupLabel("Other Options");
                Misc.Add("gap", new CheckBox("Oto W atilma yapana", false));
                Misc.Add("stack", new CheckBox("Oto yuk kasma"));
            }

            Draw = Main.AddSubMenu("Drawings");
            {
                Draw.Add("draw", new CheckBox("Cizimler aktif"));
                Draw.AddSeparator();
                Draw.Add("Q", new CheckBox("Goster Q"));
                Draw.Add("WE", new CheckBox("Goster W/E"));
                Draw.Add("R", new CheckBox("Goster R"));
                Draw.Add("ignite", new CheckBox("Goster tutustur", false));
                Draw.AddSeparator();
                Draw.Add("damage", new CheckBox("Verilicek hasar"));
            }
        }
示例#13
0
        public static void Init()
        {
            Principal = MainMenu.AddMenu("Elise", "Elise");
            Principal.AddLabel("Prediction:");
            Principal.Add("WPred", new Slider("W Hitchance: {0}%", 80, 20, 100));
            Principal.Add("EPred", new Slider("E Hitchance: {0}%", 80, 20, 100));

            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddLabel("Human Form:");
            Combo.Add("Q", new CheckBox("Use Q"));
            Combo.Add("W", new CheckBox("Use W"));
            Combo.Add("E", new CheckBox("Use E"));
            Combo.AddSeparator(2);
            Combo.AddLabel("Spider Form:");
            Combo.Add("Q2", new CheckBox("Use Q"));
            Combo.Add("W2", new CheckBox("Use W"));
            Combo.Add("E2", new CheckBox("Use E"));
            Combo.Add("E2Ex", new Slider("Use E Min {0} Range", 550, 200, 700));
            Combo.AddSeparator(2);
            Combo.Add("Switch", new CheckBox("Auto switch form (Spider and Human)"));
            Combo.Add("Delay", new Slider("Humanizer (Delay):", 300, 0, 500));

            Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear");
            Laneclear.AddLabel("Human Form:");
            Laneclear.Add("Q", new CheckBox("Use Q"));
            Laneclear.Add("W", new CheckBox("Use W"));
            Laneclear.AddSeparator(2);
            Laneclear.AddLabel("Spider Form:");
            Laneclear.Add("Q2", new CheckBox("Use Q"));
            Laneclear.Add("W2", new CheckBox("Use W"));

            Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear");
            Jungleclear.AddLabel("Human Form:");
            Jungleclear.Add("Q", new CheckBox("Use Q"));
            Jungleclear.Add("W", new CheckBox("Use W"));
            Jungleclear.Add("E", new CheckBox("Use E"));
            Jungleclear.AddSeparator(2);
            Jungleclear.AddLabel("Spider Form:");
            Jungleclear.Add("Q2", new CheckBox("Use Q"));
            Jungleclear.Add("W2", new CheckBox("Use W"));

            Lasthit = Principal.AddSubMenu("Lasthit", "Lasthit");
            Lasthit.AddLabel("Human Form:");
            Lasthit.Add("Q", new CheckBox("Use Q"));
            Lasthit.AddLabel("Spider Form:");
            Lasthit.Add("Q2", new CheckBox("Use Q"));

            Flee = Principal.AddSubMenu("Flee", "Flee");
            Flee.AddLabel("Human Form:");
            Flee.Add("E", new CheckBox("Use E"));
            Flee.AddSeparator(2);
            Flee.AddLabel("Spider Form:");
            Flee.Add("E2", new CheckBox("Use E"));

            Misc = Principal.AddSubMenu("Misc", "Misc");
            Misc.Add("Gapcloser", new CheckBox("Gapcloser?"));
            Misc.Add("Interrupter", new CheckBox("Interrupter?"));
            Misc.AddSeparator(2);
            Misc.Add("SkinHack", new CheckBox("SkinHack?", false));
            Misc.Add("SkinID", new Slider("Skin ID: {0}", 2, 0, 4));
            Misc.Add("Reset", new KeyBind("Reset (Skin Bug)", false, KeyBind.BindTypes.HoldActive, 'T'));

            Draw = Principal.AddSubMenu("Draw", "Draw");
            Draw.AddLabel("Human Form:");
            Draw.Add("Q", new CheckBox("Draw Q"));
            Draw.Add("W", new CheckBox("Draw W"));
            Draw.Add("E", new CheckBox("Draw E"));
            Draw.AddSeparator(2);
            Draw.AddLabel("Spider Form:");
            Draw.Add("Q2", new CheckBox("Draw Q"));
            Draw.Add("E2", new CheckBox("Draw E"));
            Draw.AddSeparator(2);
            Draw.Add("Cooldowns", new CheckBox("Draw Cooldowns Skills"));
        }