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C# (CSharp) DiceRoll.Next示例
编程语言:
C# (CSharp)
类/类型:
DiceRoll
方法/功能:
Next
hotexamples.com的示例:
1
C# (CSharp) DiceRoll.Next - 已找到1个示例
。这些是从开源项目中提取的最受好评的
DiceRoll.Next
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
AddDice(13)
OrganizeDicePositions(8)
CancelHits(8)
RemoveAllFailures(6)
Parse(6)
AddDiceAndShow(5)
ChangeOne(3)
GetFrom(3)
ChangeAll(3)
D20(3)
GetFixedAmount(3)
Random(3)
RemoveDiceModels(3)
D10(2)
D6(2)
D8(2)
D12(2)
DeselectDice(2)
D10Roll(2)
D4(2)
CustomOperation(2)
GetCreatureIds(2)
CancelHitsByDefence(2)
CalculateResults(2)
GetHashCode(1)
HasDamage(1)
HasResult(1)
Initialzation(1)
Next(1)
Reroll(1)
RerollOne(1)
GetDiceRolled(1)
GetDice(1)
Add(1)
GenerateSyncDiceCommand(1)
CancelHitsSpecial(1)
AddFixedAmount(1)
AddTrailingEffects(1)
ApplyEvade(1)
ApplyFocus(1)
BaseStat(1)
CalculateBattle(1)
CalculateWaitedResults(1)
Change(1)
FindDieToChange(1)
ChangeWorstResultTo(1)
CompareTo(1)
D100(1)
D10Roll0(1)
D6Roll(1)
常用方法
AddDice (13)
OrganizeDicePositions (8)
CancelHits (8)
RemoveAllFailures (6)
Parse (6)
AddDiceAndShow (5)
ChangeOne (3)
GetFrom (3)
ChangeAll (3)
D20 (3)
常用方法
GetFixedAmount (3)
Random (3)
RemoveDiceModels (3)
D10 (2)
D6 (2)
D8 (2)
D12 (2)
DeselectDice (2)
D10Roll (2)
D4 (2)
CustomOperation (2)
GetCreatureIds (2)
CancelHitsByDefence (2)
CalculateResults (2)
GetHashCode (1)
HasDamage (1)
HasResult (1)
Initialzation (1)
Next (1)
Reroll (1)
常用方法
CustomOperation (2)
GetCreatureIds (2)
CancelHitsByDefence (2)
CalculateResults (2)
GetHashCode (1)
HasDamage (1)
HasResult (1)
Initialzation (1)
Next (1)
Reroll (1)
RerollOne (1)
GetDiceRolled (1)
GetDice (1)
Add (1)
GenerateSyncDiceCommand (1)
CancelHitsSpecial (1)
AddFixedAmount (1)
AddTrailingEffects (1)
ApplyEvade (1)
ApplyFocus (1)
BaseStat (1)
CalculateBattle (1)
CalculateWaitedResults (1)
Change (1)
FindDieToChange (1)
ChangeWorstResultTo (1)
CompareTo (1)
D100 (1)
D10Roll0 (1)
D6Roll (1)
常用方法
RerollOne (1)
GetDiceRolled (1)
GetDice (1)
Add (1)
GenerateSyncDiceCommand (1)
CancelHitsSpecial (1)
AddFixedAmount (1)
AddTrailingEffects (1)
ApplyEvade (1)
ApplyFocus (1)
BaseStat (1)
CalculateBattle (1)
CalculateWaitedResults (1)
Change (1)
FindDieToChange (1)
ChangeWorstResultTo (1)
CompareTo (1)
D100 (1)
D10Roll0 (1)
D6Roll (1)
Equals (1)
ExecuteCallback (1)
Restore (1)
示例#1
0
显示文件
文件:
Dice.cs
项目:
JMOatey/IT-4400
public void Roll() { Value = DiceRoll.Next(1, MaxDiceRange); IsUsed = false; }