protected override void WriteData(ESPWriter writer)
 {
     writer.Write(HealthPercentage);
     writer.Write(Index);
     writer.Write(Stage);
     writer.Write((Byte)Flags);
     writer.Write(SelfDamagePerSecond);
     Explosion.WriteBinary(writer);
     Debris.WriteBinary(writer);
     writer.Write(DebrisCount);
 }