public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true) { // Tryndamere's Undying Rage (R) if (target.HasBuff("Undying Rage") && target.Health <= target.MaxHealth * 0.10f) { return(true); } // Kayle's Intervention (R) if (target.HasBuff("JudicatorIntervention")) { return(true); } if (ignoreShields) { return(false); } // Morgana's Black Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BlackShield")) { return(true); } if (damageType.Equals(DamageType.Magical) && target.HasSpellShield()) { return(true); } return(false); }
public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true) { var targetBuffs = new HashSet <string>(target.Buffs.Select(buff => buff.Name), StringComparer.OrdinalIgnoreCase); // Kindred's Lamb's Respite(R) if (targetBuffs.Contains("KindredRNoDeathBuff") && target.HealthPercent <= 10) { return(true); } // Vladimir W if (targetBuffs.Contains("VladimirSanguinePool")) { return(true); } // Tryndamere's Undying Rage (R) if (targetBuffs.Contains("UndyingRage") && target.Health <= target.MaxHealth * 0.10f) { return(true); } // Kayle's Intervention (R) if (targetBuffs.Contains("JudicatorIntervention")) { return(true); } if (ignoreShields) { return(false); } // Morgana's Black Shield (E) if (targetBuffs.Contains("BlackShield") && damageType.Equals(DamageType.Magical)) { return(true); } // Banshee's Veil (PASSIVE) if (targetBuffs.Contains("bansheesveil") && damageType.Equals(DamageType.Magical)) { return(true); } // Sivir's Spell Shield (E) if (targetBuffs.Contains("SivirE") && damageType.Equals(DamageType.Magical)) { return(true); } // Nocturne's Shroud of Darkness (W) if (targetBuffs.Contains("NocturneShroudofDarkness") && damageType.Equals(DamageType.Magical)) { return(true); } return(false); }
public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true) { // Tryndamere's Undying Rage (R) if (target.HasBuff("Undying Rage") && target.Health <= target.MaxHealth * 0.10f) { return(true); } // Kayle's Intervention (R) if (target.HasBuff("JudicatorIntervention")) { return(true); } // Poppy's Diplomatic Immunity (R) if (target.HasBuff("DiplomaticImmunity") && !ObjectManager.Player.HasBuff("poppyulttargetmark")) { //TODO: Get the actual target mark buff name return(true); } if (ignoreShields) { return(false); } // Morgana's Black Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BlackShield")) { return(true); } // Banshee's Veil (PASSIVE) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BansheesVeil")) { // TODO: Get exact Banshee's Veil buff name. return(true); } // Sivir's Spell Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("SivirShield")) { // TODO: Get exact Sivir's Spell Shield buff name return(true); } // Nocturne's Shroud of Darkness (W) if (damageType.Equals(DamageType.Magical) && target.HasBuff("ShroudofDarkness")) { // TODO: Get exact Nocturne's Shourd of Darkness buff name return(true); } return(false); }
public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true) { //Kindred's Lamb's Respite(R) if (target.HasBuff("kindredrnodeathbuff") && target.HealthPercent <= 10) { return(true); } // Tryndamere's Undying Rage (R) if (target.HasBuff("Undying Rage") && target.Health <= target.MaxHealth * 0.10f) { return(true); } // Kayle's Intervention (R) if (target.HasBuff("JudicatorIntervention")) { return(true); } if (ignoreShields) { return(false); } // Morgana's Black Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BlackShield")) { return(true); } // Banshee's Veil (PASSIVE) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BansheesVeil")) { // TODO: Get exact Banshee's Veil buff name. return(true); } // Sivir's Spell Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("SivirShield")) { // TODO: Get exact Sivir's Spell Shield buff name return(true); } // Nocturne's Shroud of Darkness (W) if (damageType.Equals(DamageType.Magical) && target.HasBuff("ShroudofDarkness")) { // TODO: Get exact Nocturne's Shourd of Darkness buff name return(true); } return(false); }
/// <summary> /// Gets whether or not a target is invulnerable to a spell. /// </summary> /// <param name="target">Target</param> /// <param name="damageType">Damage Type.</param> /// <param name="ignoreShields">Ignore shields(Morgana E, Banshees, etc)</param> /// <returns>Whether or not a target is invulnerable to a spell.</returns> public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true) { // Tryndamere's Undying Rage (R) if (!damageType.Equals(DamageType.True) && target.HasBuff("Undying Rage") && target.Health <= 2f) { return(true); } // Kayle's Intervention (R) if (target.HasBuff("JudicatorIntervention")) { return(true); } if (ignoreShields) { return(false); } // Morgana's Black Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BlackShield")) { return(true); } // Banshee's Veil (PASSIVE) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BansheesVeil")) { // TODO: Get exact Banshee's Veil buff name. return(true); } // Sivir's Spell Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("SivirShield")) { // TODO: Get exact Sivir's Spell Shield buff name return(true); } // Nocturne's Shroud of Darkness (W) return(damageType.Equals(DamageType.Magical) && target.HasBuff("ShroudofDarkness")); }
public virtual void takeDamage(float damage, DamageType damageType) { float damageMultiplier = 1.0f; if (damageType.Equals(weakness)) { damageMultiplier += 0.5f; } health = health - (damage * damageMultiplier); if (health < 0) { die(); } }
public bool Equals(DestinySandboxPerkDefinition input) { if (input == null) { return(false); } return (( DisplayProperties == input.DisplayProperties || (DisplayProperties != null && DisplayProperties.Equals(input.DisplayProperties)) ) && ( PerkIdentifier == input.PerkIdentifier || (PerkIdentifier != null && PerkIdentifier.Equals(input.PerkIdentifier)) ) && ( IsDisplayable == input.IsDisplayable || (IsDisplayable != null && IsDisplayable.Equals(input.IsDisplayable)) ) && ( DamageType == input.DamageType || (DamageType != null && DamageType.Equals(input.DamageType)) ) && ( DamageTypeHash == input.DamageTypeHash || (DamageTypeHash.Equals(input.DamageTypeHash)) ) && ( PerkGroups == input.PerkGroups || (PerkGroups != null && PerkGroups.Equals(input.PerkGroups)) ) && ( Hash == input.Hash || (Hash.Equals(input.Hash)) ) && ( Index == input.Index || (Index.Equals(input.Index)) ) && ( Redacted == input.Redacted || (Redacted != null && Redacted.Equals(input.Redacted)) )); }
public void applyEffect() { int total = this.damage; if (type.Equals(DamageType.Burn)) { } if (type.Equals(DamageType.Frost)) { } if (type.Equals(DamageType.Shock)) { } if (type.Equals(DamageType.Light)) { } if (type.Equals(DamageType.Dark)) { } if (type.Equals(DamageType.Impact)) { } if (type.Equals(DamageType.Pierce)) { } if (type.Equals(DamageType.Slice)) { } if (type.Equals(DamageType.Poison)) { } if (total <= 0) { total = 1; } this.Target.TakeDamage(this.Source, ) }
public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true) { // Tryndamere's Undying Rage (R) if (target.HasBuff("Undying Rage") && target.Health <= target.MaxHealth * 0.10f) { return true; } // Kayle's Intervention (R) if (target.HasBuff("JudicatorIntervention")) { return true; } if (ignoreShields) { return false; } // Morgana's Black Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BlackShield")) { return true; } // Banshee's Veil (PASSIVE) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BansheesVeil")) { // TODO: Get exact Banshee's Veil buff name. return true; } // Sivir's Spell Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("SivirShield")) { // TODO: Get exact Sivir's Spell Shield buff name return true; } // Nocturne's Shroud of Darkness (W) if (damageType.Equals(DamageType.Magical) && target.HasBuff("ShroudofDarkness")) { // TODO: Get exact Nocturne's Shourd of Darkness buff name return true; } return false; }
public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true) { //Kindred's Lamb's Respite(R) if (target.HasBuff("kindrednodeathbuff")) { return true; } // Tryndamere's Undying Rage (R) if (target.HasBuff("Undying Rage") && target.Health <= target.MaxHealth * 0.10f) { return true; } // Kayle's Intervention (R) if (target.HasBuff("JudicatorIntervention")) { return true; } // Poppy's Diplomatic Immunity (R) if (target.HasBuff("DiplomaticImmunity") && !ObjectManager.Player.HasBuff("poppyulttargetmark")) { //TODO: Get the actual target mark buff name return true; } if (ignoreShields) { return false; } // Morgana's Black Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BlackShield")) { return true; } // Banshee's Veil (PASSIVE) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BansheesVeil")) { // TODO: Get exact Banshee's Veil buff name. return true; } // Sivir's Spell Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("SivirShield")) { // TODO: Get exact Sivir's Spell Shield buff name return true; } // Nocturne's Shroud of Darkness (W) if (damageType.Equals(DamageType.Magical) && target.HasBuff("ShroudofDarkness")) { // TODO: Get exact Nocturne's Shourd of Darkness buff name return true; } return false; }
public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true) { var targetBuffs = new HashSet<string>(target.Buffs.Select(buff => buff.Name), StringComparer.OrdinalIgnoreCase); // Kindred's Lamb's Respite(R) if (targetBuffs.Contains("KindredRNoDeathBuff") && target.HealthPercent <= 10) { return true; } // Vladimir W if (targetBuffs.Contains("VladimirSanguinePool")) { return true; } // Tryndamere's Undying Rage (R) if (targetBuffs.Contains("UndyingRage") && target.Health <= target.MaxHealth * 0.10f) { return true; } // Kayle's Intervention (R) if (targetBuffs.Contains("JudicatorIntervention")) { return true; } if (ignoreShields) { return false; } // Morgana's Black Shield (E) if (targetBuffs.Contains("BlackShield") && damageType.Equals(DamageType.Magical)) { return true; } // Banshee's Veil (PASSIVE) if (targetBuffs.Contains("bansheesveil") && damageType.Equals(DamageType.Magical)) { return true; } // Sivir's Spell Shield (E) if (targetBuffs.Contains("SivirE") && damageType.Equals(DamageType.Magical)) { return true; } // Nocturne's Shroud of Darkness (W) if (targetBuffs.Contains("NocturneShroudofDarkness") && damageType.Equals(DamageType.Magical)) { return true; } return false; }
public static bool CompareDamageTypes(DamageType a, DamageType b) { return(a.Equals(DamageType.Inevitable) || b.Equals(DamageType.Inevitable) || a.Equals(b)); }
public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true) { // Tryndamere's Undying Rage (R) if (target.HasBuff("Undying Rage") && target.Health <= target.MaxHealth * 0.10f) { return true; } // Kayle's Intervention (R) if (target.HasBuff("JudicatorIntervention")) { return true; } if (ignoreShields) { return false; } // Morgana's Black Shield (E) if (damageType.Equals(DamageType.Magical) && target.HasBuff("BlackShield")) { return true; } if (damageType.Equals(DamageType.Magical) && target.HasSpellShield()) { return true; } return false; }
public bool Equals(DestinyItemInstanceComponent input) { if (input == null) { return(false); } return (( DamageType == input.DamageType || (DamageType != null && DamageType.Equals(input.DamageType)) ) && ( DamageTypeHash == input.DamageTypeHash || (DamageTypeHash.Equals(input.DamageTypeHash)) ) && ( PrimaryStat == input.PrimaryStat || (PrimaryStat != null && PrimaryStat.Equals(input.PrimaryStat)) ) && ( ItemLevel == input.ItemLevel || (ItemLevel.Equals(input.ItemLevel)) ) && ( Quality == input.Quality || (Quality.Equals(input.Quality)) ) && ( IsEquipped == input.IsEquipped || (IsEquipped != null && IsEquipped.Equals(input.IsEquipped)) ) && ( CanEquip == input.CanEquip || (CanEquip != null && CanEquip.Equals(input.CanEquip)) ) && ( EquipRequiredLevel == input.EquipRequiredLevel || (EquipRequiredLevel.Equals(input.EquipRequiredLevel)) ) && ( UnlockHashesRequiredToEquip == input.UnlockHashesRequiredToEquip || (UnlockHashesRequiredToEquip != null && UnlockHashesRequiredToEquip.SequenceEqual(input.UnlockHashesRequiredToEquip)) ) && ( CannotEquipReason == input.CannotEquipReason || (CannotEquipReason != null && CannotEquipReason.Equals(input.CannotEquipReason)) ) && ( BreakerType == input.BreakerType || (BreakerType.Equals(input.BreakerType)) ) && ( BreakerTypeHash == input.BreakerTypeHash || (BreakerTypeHash.Equals(input.BreakerTypeHash)) ) && ( Energy == input.Energy || (Energy != null && Energy.Equals(input.Energy)) )); }
/// <summary> /// Checks whether the target is invulnerable. /// </summary> /// <param name="target"> /// The target /// </param> /// <param name="damageType"> /// The damage type /// </param> /// <param name="ignoreShields"> /// The ignore shields /// </param> /// <returns> /// The <see cref="bool" /> /// </returns> public static bool IsInvulnerable(this Obj_AI_Base target, DamageType damageType, bool ignoreShields = true) { // Tryndamere's Undying Rage (R) if (!damageType.Equals(DamageType.True) && target.HasBuff("Undying Rage") && target.Health <= 2f) { return true; } // Kayle's Intervention (R) if (target.HasBuff("JudicatorIntervention")) { return true; } return false; }
public bool Equals(DestinyNodeStepDefinition input) { if (input == null) { return(false); } return (( DisplayProperties == input.DisplayProperties || (DisplayProperties != null && DisplayProperties.Equals(input.DisplayProperties)) ) && ( StepIndex == input.StepIndex || (StepIndex.Equals(input.StepIndex)) ) && ( NodeStepHash == input.NodeStepHash || (NodeStepHash.Equals(input.NodeStepHash)) ) && ( InteractionDescription == input.InteractionDescription || (InteractionDescription != null && InteractionDescription.Equals(input.InteractionDescription)) ) && ( DamageType == input.DamageType || (DamageType != null && DamageType.Equals(input.DamageType)) ) && ( DamageTypeHash == input.DamageTypeHash || (DamageTypeHash.Equals(input.DamageTypeHash)) ) && ( ActivationRequirement == input.ActivationRequirement || (ActivationRequirement != null && ActivationRequirement.Equals(input.ActivationRequirement)) ) && ( CanActivateNextStep == input.CanActivateNextStep || (CanActivateNextStep != null && CanActivateNextStep.Equals(input.CanActivateNextStep)) ) && ( NextStepIndex == input.NextStepIndex || (NextStepIndex.Equals(input.NextStepIndex)) ) && ( IsNextStepRandom == input.IsNextStepRandom || (IsNextStepRandom != null && IsNextStepRandom.Equals(input.IsNextStepRandom)) ) && ( PerkHashes == input.PerkHashes || (PerkHashes != null && PerkHashes.SequenceEqual(input.PerkHashes)) ) && ( StartProgressionBarAtProgress == input.StartProgressionBarAtProgress || (StartProgressionBarAtProgress.Equals(input.StartProgressionBarAtProgress)) ) && ( StatHashes == input.StatHashes || (StatHashes != null && StatHashes.SequenceEqual(input.StatHashes)) ) && ( AffectsQuality == input.AffectsQuality || (AffectsQuality != null && AffectsQuality.Equals(input.AffectsQuality)) ) && ( StepGroups == input.StepGroups || (StepGroups != null && StepGroups.Equals(input.StepGroups)) ) && ( AffectsLevel == input.AffectsLevel || (AffectsLevel != null && AffectsLevel.Equals(input.AffectsLevel)) ) && ( SocketReplacements == input.SocketReplacements || (SocketReplacements != null && SocketReplacements.SequenceEqual(input.SocketReplacements)) )); }