示例#1
0
        public static void Restore(DMesh3 mesh, BinaryReader reader)
        {
            int version = reader.ReadInt32();

            if (version != DMesh3Version)
            {
                throw new Exception("gSerialization.Restore: Incorrect DMesh3Version!");
            }

            MeshComponents components = (MeshComponents)reader.ReadInt32();

            Restore(mesh.VerticesBuffer, reader);
            Restore(mesh.TrianglesBuffer, reader);
            Restore(mesh.EdgesBuffer, reader);
            Restore(mesh.EdgesRefCounts.RawRefCounts, reader);

            if ((components & MeshComponents.VertexNormals) != 0)
            {
                mesh.EnableVertexNormals(Vector3F.AxisY);
                Restore(mesh.NormalsBuffer, reader);
            }
            else
            {
                mesh.DiscardVertexNormals();
            }

            if ((components & MeshComponents.VertexColors) != 0)
            {
                mesh.EnableVertexColors(Vector3F.One);
                Restore(mesh.ColorsBuffer, reader);
            }
            else
            {
                mesh.DiscardVertexColors();
            }

            if ((components & MeshComponents.VertexUVs) != 0)
            {
                mesh.EnableVertexUVs(Vector2F.Zero);
                Restore(mesh.UVBuffer, reader);
            }
            else
            {
                mesh.DiscardVertexUVs();
            }

            if ((components & MeshComponents.FaceGroups) != 0)
            {
                mesh.EnableTriangleGroups(0);
                Restore(mesh.GroupsBuffer, reader);
            }
            else
            {
                mesh.DiscardTriangleGroups();
            }

            mesh.RebuildFromEdgeRefcounts();
        }