示例#1
0
    public void Remesh()
    {
        //Remesher r = new Remesher(mesh);
        //r.PreventNormalFlips = true;
        //double min_edge_len, max_edge_len, avg_edge_len;
        //MeshQueries.EdgeLengthStats(mesh, out min_edge_len, out max_edge_len, out avg_edge_len);
        //r.SetTargetEdgeLength(avg_edge_len * 0.8);
        //r.SetProjectionTarget(MeshProjectionTarget.Auto(mesh));
        //r.BasicRemeshPass();

        Reducer r = new Reducer(mesh);

        r.ReduceToTriangleCount(mesh.TriangleCount / 2);
        foreach (var vertexIndex in mesh.VertexIndices())
        {
            mesh.SetVertexNormal(vertexIndex, mesh.CalcVertexNormal(vertexIndex).toVector3f());
        }
        Redraw(true);
    }