void showMapFiles() { CustomEditorBase.Separator(); RickEditorGUI.Label("INPUT :", selectedPath); GUILayout.Space(4); if(selectAllToglle){ selectAllToglle = RickEditorGUI.Toggle("Select all",true); if(!selectAllToglle){ for (int i = 0; i < selectedFiles.Length; i++) { selectedFiles[i] = false; } } }else{ selectAllToglle = RickEditorGUI.Toggle("Select all",false); if(selectAllToglle){ for (int i = 0; i < selectedFiles.Length; i++) { selectedFiles[i] = true; } } } GUILayout.Space(8); int index = 0; foreach (FileInfo fileInfo in files) { if(fileInfo.Exists){ selectedFiles[index] = RickEditorGUI.Toggle(fileInfo.Name, selectedFiles[index]); } index++; } }
void ShowPath() { EditorGUILayout.Space(); EditorGUILayout.BeginHorizontal(); GUIStyle style = new GUIStyle("boldLabel"); EditorGUILayout.LabelField("Path".ToGUIContent(), style, GUILayout.Width(45)); Path = CustomEditorBase.FolderPathButton(Path, assetsPath); GUILayout.Space(5); EditorGUILayout.EndHorizontal(); Folder = EditorGUILayout.Toggle("Create Folder", Folder); string folderPath = string.Format("{0}{1}{2}", assetsPath, System.IO.Path.AltDirectorySeparatorChar, Path); if (!Directory.Exists(folderPath)) { EditorGUILayout.HelpBox("Selected directory does not exist.", MessageType.Warning); height += 44; } else if (!Folder && Directory.GetFiles(folderPath).Length > 0) { EditorGUILayout.HelpBox("Selected directory is not empty.", MessageType.Warning); height += 44; } CustomEditorBase.Separator(); }
protected override void showGUI() { showAnalyseTilset(); if (linker.tilesets.Count > 0) { CustomEditorBase.Separator(); showTilesetSelector(); if (selectedTileset != null) { scroolPos = EditorGUILayout.BeginScrollView(scroolPos); showTileset(); EditorGUILayout.EndScrollView(); if (selectedTile != null) { CustomEditorBase.Separator(); showTile(); } } } else { RickEditorGUI.Label("", "No Tileset Loaded :("); } }
void ShowGeneratesButton() { if (CustomEditorBase.LargeButton("Generate".ToGUIContent())) { Generate(); } CustomEditorBase.Separator(); }
void showOptions() { loadToPrefab = RickEditorGUI.Toggle("Load As Prefab", loadToPrefab); if (loadToPrefab) { prefabFolder = RickEditorGUI.FolderPath("Asset Prefab Folder", prefabFolder, RickEditorGUI.assetFolder); } CustomEditorBase.Separator(); filePath = RickEditorGUI.FilePath("Map ", filePath, RickEditorGUI.rootFolder, "tmx"); }
void showOutputPanel() { CustomEditorBase.Separator(); RickEditorGUI.Label("Output",""); GUILayout.Space(4); const string seprateTooltip = "Determine whether the Tiles are loaded in Parent GameObjects based on the Tile's Layer or all tiles are put in the same parent."; separatePrefabByTiledLayers = RickEditorGUI.Toggle("Use Layers", seprateTooltip, separatePrefabByTiledLayers); loadToPrefab = RickEditorGUI.Toggle("Load As Prefab", loadToPrefab); if (loadToPrefab) { prefabFolder = RickEditorGUI.FolderPath("Asset Prefab Folder", prefabFolder, RickEditorGUI.assetFolder); } showButton(); }
void ShowStates() { EditorGUILayout.LabelField("States", new GUIStyle("boldLabel"), GUILayout.Width(100)); EditorGUI.indentLevel += 1; for (int i = 0; i < states.Count; i++) { bool locked = lockedStates.Contains(states[i]); EditorGUILayout.BeginHorizontal(); EditorGUI.BeginDisabledGroup(locked); states[i] = EditorGUILayout.TextField(states[i]); EditorGUI.EndDisabledGroup(); if (i == 0) { if (CustomEditorBase.SmallAddButton()) { AddState(""); } } else { EditorGUI.BeginDisabledGroup(locked); if (CustomEditorBase.DeleteButton()) { RemoveState(i); break; } EditorGUI.EndDisabledGroup(); } GUILayout.Space(6); EditorGUILayout.EndHorizontal(); } if (EditorGUIUtility.editingTextField && Event.current.type == EventType.KeyDown && Event.current.keyCode == KeyCode.Tab) { AddState(""); } EditorGUI.indentLevel -= 1; CustomEditorBase.Separator(); }
void ShowLayer() { EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Layer", new GUIStyle("boldLabel"), GUILayout.Width(100)); Layer = EditorGUILayout.TextField(Layer); EditorGUILayout.EndHorizontal(); ShowMachine(); ShowInherit(); ShowSubLayer(); ShowCallbacks(); CustomEditorBase.Separator(); }
void showLinkerSelectionPanel() { GUILayout.BeginHorizontal(); if (GUILayout.Button("Create New Linker")) { createNewLinker(); } if (GUILayout.Button("Refresh Linker list")) { refreshLinkerList(); } GUILayout.EndHorizontal(); CustomEditorBase.Separator(); showLinkerList(); }
void showSelectOrCreateLinkerPanel() { GUI.changed = false; linkerPath = RickEditorGUI.FilePath("Load Linker", linkerPath, RickEditorGUI.assetFolder, "asset", true); if (GUI.changed) { loadNewLinker(); onLinkerLoaded(); } CustomEditorBase.Separator(); if (GUILayout.Button("CreateNewLinker")) { createNewLinker(); } }
void showOutputSection() { RickEditorGUI.Label("Output-Tiled AutoTiles", ""); currentAutotile.tilesFileName = EditorGUILayout.TextField("TilesetName.tmx", currentAutotile.tilesFileName); if (GUILayout.Button("Export")) { currentAutotile.autoTileFilePath = EditorUtility.SaveFilePanel("Autotile file", RickEditorGUI.rootFolder, "autotile", "tmx"); //currentAutotile.autoTileFilePath = "C:/Users/The User/Documents/Unity Games/jeux/ITT1_EndlessTowerClimber/autotile.tmx"; export(); } CustomEditorBase.Separator(); RickEditorGUI.Label("Output-Create Prefab", ""); currentAutotile.basePrefab = (GameObject)EditorGUILayout.ObjectField("Base prefab", currentAutotile.basePrefab, typeof(GameObject), false); currentAutotile.outputAssetFolder = RickEditorGUI.FolderPath("Destination folder", currentAutotile.outputAssetFolder, RickEditorGUI.assetFolder); if (GUILayout.Button("Make Copies")) { makeCopie(); } }
protected override void showGUI() { if (previewTextures == null) { loadTextures(); } showSelectionButtons(); if (currentAutotile != null) { CustomEditorBase.Separator(); scrollView = EditorGUILayout.BeginScrollView(scrollView); showDataSection(); CustomEditorBase.Separator(); showInputSection(); CustomEditorBase.Separator(); showPreviewSection(); CustomEditorBase.Separator(); showOutputSection(); EditorGUILayout.EndScrollView(); } }
void OnGUI() { serializedObject = new SerializedObject(this); materialsProperty = serializedObject.FindProperty("materials"); EditorGUILayout.Space(); ShowFilters(); EditorGUILayout.Space(); EditorGUI.BeginChangeCheck(); scrollView = EditorGUILayout.BeginScrollView(scrollView); ShowMaterials("Background", backgroundMaterials); EditorGUILayout.Space(); ShowMaterials("Geometry", geometryMaterials); EditorGUILayout.Space(); ShowMaterials("Transparent", transparentMaterials); EditorGUILayout.Space(); ShowMaterials("Overlay", overlayMaterials); CustomEditorBase.Separator(); EditorGUILayout.EndScrollView(); if (EditorGUI.EndChangeCheck()) { changed = true; } if (changed && Event.current.type == EventType.MouseMove && !EditorGUIUtility.editingTextField) { SetOrdererMaterials(); changed = false; Event.current.Use(); } serializedObject.ApplyModifiedProperties(); }
protected override void showGUI() { showAnalyseTilset(); if (linker.tilesets.Count > 0) { CustomEditorBase.Separator(); showTilesetSelector(); if (selectedTileset != null) { showTileset(); if (selectedTile != null) { CustomEditorBase.Separator(); showTile(); } } } else { RickEditorGUI.Label("", "No Tileset Loaded :("); } }
protected void makeSeparator() { CustomEditorBase.Separator(); }