private void TriggerTierSwitchingTutorial()
 {
     CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.TierSwitch);
     ToggleMaskBlockingRayCastsInactive(true);
 }
 private void TriggerUpgradePowerupTutorial()
 {
     CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.UpgradePowerup);
 }
 private void TriggerCraftingTutorial()
 {
     CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.Gathering);        //##### added
     CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.Crafting);
 }
 private void TriggerBuyHintTutorial()
 {
     CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.BuyHint);
 }
 //brings all the necessary components front for the tutorial
 private void TriggerOnElementsDraggedIntoGatheringTutorial()
 {
     CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.Gathering);
 }