private void TriggerTierSwitchingTutorial() { CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.TierSwitch); ToggleMaskBlockingRayCastsInactive(true); }
private void TriggerUpgradePowerupTutorial() { CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.UpgradePowerup); }
private void TriggerCraftingTutorial() { CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.Gathering); //##### added CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.Crafting); }
private void TriggerBuyHintTutorial() { CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.BuyHint); }
//brings all the necessary components front for the tutorial private void TriggerOnElementsDraggedIntoGatheringTutorial() { CraftingTutorialComponent.ActivateTutorialComponents(MainMenuController.Tutorial.Gathering); }