public void MakeMesh() { var mesh = new Mesh(); if (BypassOps) { _polyhedron.BuildMesh(); mesh = _polyhedron.mesh; mesh.RecalculateNormals(); } else { if (ConwayOperators != null) { conway = new ConwayPoly(_polyhedron); foreach (var c in ConwayOperators) { switch (c.op) { case Ops.Identity: break; case Ops.Scale: if (c.disabled) { break; } conway = conway.Foo(c.amount); break; case Ops.Kis: if (c.disabled) { break; } conway = conway.Kis(c.amount); break; case Ops.Kis3: if (c.disabled) { break; } conway = conway.KisN(c.amount, 3); break; case Ops.Kis4: if (c.disabled) { break; } conway = conway.KisN(c.amount, 4); break; case Ops.Kis5: if (c.disabled) { break; } conway = conway.KisN(c.amount, 5); break; case Ops.Kis6: if (c.disabled) { break; } conway = conway.KisN(c.amount, 6); break; case Ops.Kis8: if (c.disabled) { break; } conway = conway.KisN(c.amount, 8); break; case Ops.Dual: if (c.disabled) { break; } conway = conway.Dual(); break; case Ops.Ambo: if (c.disabled) { break; } conway = conway.Ambo(); break; case Ops.Zip: if (c.disabled) { break; } conway = conway.Kis(c.amount); conway = conway.Dual(); break; case Ops.Expand: if (c.disabled) { break; } conway = conway.Ambo(); conway = conway.Ambo(); break; case Ops.Bevel: if (c.disabled) { break; } conway = conway.Ambo(); conway = conway.Dual(); conway = conway.Kis(c.amount); conway = conway.Dual(); break; case Ops.Join: if (c.disabled) { break; } conway = conway.Ambo(); conway = conway.Dual(); break; case Ops.Needle: if (c.disabled) { break; } conway = conway.Dual(); conway = conway.Kis(c.amount); break; case Ops.Ortho: if (c.disabled) { break; } conway = conway.Ambo(); conway = conway.Ambo(); conway = conway.Dual(); break; case Ops.Meta: if (c.disabled) { break; } conway = conway.Ambo(); conway = conway.Dual(); conway = conway.Kis(c.amount); break; case Ops.Truncate: if (c.disabled) { break; } conway = conway.Dual(); conway = conway.Kis(c.amount); conway = conway.Dual(); break; case Ops.Gyro: if (c.disabled) { break; } conway = conway.Gyro(0.3333333f, c.amount); break; case Ops.Snub: if (c.disabled) { break; } conway = conway.Gyro(0.3333333f, c.amount); conway = conway.Dual(); break; case Ops.Exalt: if (c.disabled) { break; } conway = conway.Dual(); conway = conway.Kis(c.amount); conway = conway.Dual(); conway = conway.Kis(c.amount); break; case Ops.Yank: if (c.disabled) { break; } conway = conway.Kis(c.amount); conway = conway.Dual(); conway = conway.Kis(c.amount); conway = conway.Dual(); break; case Ops.Subdivide: if (c.disabled) { break; } conway = conway.Subdivide(); break; case Ops.Chamfer: if (c.disabled) { break; } conway = conway.Chamfer(); break; case Ops.Offset: if (c.disabled) { break; } conway = conway.Offset(c.amount); break; case Ops.Extrude: if (c.disabled) { break; } conway = conway.Extrude(c.amount, false); break; case Ops.Ribbon: if (c.disabled) { break; } conway = conway.Ribbon(c.amount, false, 0.1f); break; case Ops.Test: if (c.disabled) { break; } break; } } } conway.ScaleToUnitSphere(); // If we Kis we don't need fan triangulation (which breaks on non-convex faces) conway = conway.Kis(0, true); mesh = conway.ToUnityMesh(forceTwosided: TwoSided); } //_polyhedron.CreateBlendShapes(); mesh.RecalculateTangents(); mesh.RecalculateBounds(); if (meshFilter != null) { meshFilter.mesh = mesh; } }