public void Generate() { poly = JohnsonPoly.Polygon(4); poly = poly.Loft(new OpParams(0, height)); var loop = poly.GetFaceLoop(poly.Halfedges.First()); poly = poly.MultiSplitLoop(loop, divisions); // poly = poly.Transform(Position, Rotation, Scale); var mesh = PolyMeshBuilder.BuildMeshFromConwayPoly(poly, false, null, ColorMethod); GetComponent <MeshFilter>().mesh = mesh; }