public void StopDeadEyeEffect() { Consumable consumable = weaponHolder.EquippedConsumable; if (consumable && consumable.IsInUse) { consumable.CancelUse(); if (consumable.GetName() == "Snake Oil") { SnakeOil snakeOil = (SnakeOil)consumable; if (snakeOil.IsApplyingEffect) { snakeOil.StopEffect(); } } } }